FurMark
Current Version: 1.13.0
»FurMark homepage
»FurMark 1.9.x Submissions

GPU Caps Viewer
Current Version: 1.20.1
»GPU Caps Viewer homepage
»GPU DB Submissions

PhysX FluidMark
Current Version: 1.5.2
»FluidMark homepage
»FluidMark 1.4.x Submissions

GeeXLab
Current Version: 0.4.0
»GeeXLab homepage
»GeeXLab Overview

GPU Shark
Current Version: 0.8.0
»GPU Shark homepage

TessMark
Current Version: 0.3.0
»TessMark homepage

ShaderToyMark
Current Version: 0.3.0
»ShaderToyMark homepage
»ShaderToyMark Scores

Blogs
»JeGX's HackLab

Geeks3D's Articles
»GPU Memory Speed Demystified

»Multi-Threading Programming Resources

»GeForce and Radeon OpenCL Overview

»How to Get your Multi-core CPU Busy at 100%

»How To Make a VGA Dummy Plug

»Night Vision Post Processing Filter


Demoniak3D
Current Version: 1.23.0
»Demoniak3D
»Download
»Libraries and Plugins
»Demos
»Online Help - Reference Guide
»Codes Samples

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oZone3D.Net - Demoniak3D Code Samples

Demoniak3D

Code Samples

» Back to Demoniak3D homepage

[+] Basic
 Basic code samples.

[+] Lighting
 Lighting code samples.

[+] Texturing
 Texturing code samples (simple, multi, env mapping, filtrage, ...).

[+] Animation
 Character animation code samples.

[+] Hierarchy
 Object hierarchy code samples.

[+] Interactivity
 Interactive scenes code samples.

[+] Particle System
 Particle System code samples.

[+] LUA Scripting
 Scripting LUA code samples.

[+] Sound
 Code samples about audio tracks /sound integration in Hyperion scenes.

[+] Vertex and Pixel Shaders GLSL
 GLSL (OpenGL Shading Language) Vertex and Pixel Shaders codes samples.

[+] User Input
 Code samples showing how to handle user inputs (keyboard, mouse, joystick).

[+] Misc
 Miscellaneous codes samples...





GLSL Hacker
»GLSL Hacker Homepage


PhysX 3 cloth demo


Normal visualizer with GS


Compute Shaders test on Radeon


Raymarching in GLSL



Geeks3D latest news


Geeks3D forum news


Misc
»Texture DataPack #1
»Asus Silent Knight CPU Cooler
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