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Code Sample 65  

Djizoes Demo. Sound, hierarchy with gizmo and texturing.

Keywords: scene - fog - camera - gizmo - motion_path - add_child - audio - mp3 - play - looping - texture - mesh - plane - gen_coord_mode - hud




Code Sample 68  

Shows how to use the audio card spectrum to animate objects. For Demomakers only! It also shows how to initialize and use global variables in LUA and how to use the play_list node to play several audio tracks. Shows a technique to build 2D and 3D equalizers.

Keywords: scene - camera - gizmo - motion_path - audio - play_list - play - looping - LUA - add_track - texture - mesh - plane - hud




GeeXLab demos


GLSL - Mesh exploder


PhysX 3 cloth demo


Normal visualizer with GS


Compute Shaders test on Radeon


Raymarching in GLSL



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