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 Image Filtering with GLSL - Convolution Kernels
By Jérôme Guinot - jegx [at] ozone3d [dot] net
Initial draft: December 8, 2005
Last update: January 8, 2006
Translated from french by Samir Fitouri - soundcheck [at] ozone3d [dot] net
[ Index ]Introduction | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 | Page 7 7 - Further Reading

Here are some links on more detailed tutorials about image processing and filtering:
8 - Downloads
  | Download the demos source codes Update: December 8, 2005 *** These source codes require Demoniak3D to work properly.
Demoniak3D is available here: [:: Demoniak3D Demo-System ::]. | [ Index ]Introduction | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 | Page 7 |
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Current Version: 1.23.0
Current Version: 1.5.0
Current Version: 1.4.0
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