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The Geeks Of 3D


 
Image Filtering with GLSL - Convolution Kernels

By Jérôme Guinot - jegx [at] ozone3d [dot] net

Initial draft: December 8, 2005
Last update: January 8, 2006


Translated from french by Samir Fitouri - soundcheck [at] ozone3d [dot] net




[ Index ]

Introduction | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 | Page 7

»Next Page



6 - Sharpness Filter


This filter is used to increase and to make stand out the details of an image.
-1   -1   -1
-1    9   -1
-1   -1   -1

The demo associated with this filter is DEMO_sharpness_filter.xml.


Fig.6 - Sharpness Filter.




[ Index ]

Introduction | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 | Page 7

»Next Page






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