|
 Image Filtering with GLSL - Convolution Kernels
By Jérôme Guinot - jegx [at] ozone3d [dot] net
Initial draft: December 8, 2005
Last update: January 8, 2006
Translated from french by Samir Fitouri - soundcheck [at] ozone3d [dot] net
[ Index ]Introduction | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 | Page 7 »Next Page 5 - Emboss Filter
 This filter is used to simulate the relief of an image. It is similar to the bump-mapping technique. 2 0 0
0 -1 0
0 0 -1
The demo associated with this filter is DEMO_emboss_filter.xml.  Fig.5 - Emboss Filter. [ Index ]Introduction | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 | Page 7 »Next Page |
| |
Current Version: 1.23.0
Current Version: 1.5.0
Current Version: 1.4.0
|
|