OpenGL, Pixel Hacking, Tools de JeGX Les Cartes GeForce et le keyword GLSL Precise September 23, 2011 JeGX 1 Comment Continue reading »
Tests et Reviews, Tools de JeGX (Test) Intel GPUs: Toujours aussi Mal Supportés… September 14, 2011 JeGX Comment Continue reading »
OpenGL, Programming Les Sampler States OpenGL 3.3: Configurer les Unités de Texture September 8, 2011 JeGX 3 Comments Continue reading »
Pixel Hacking, Tools de JeGX (WIP) Kombustor 2.2.0 Beta (Tessellation, Soft Shadows) September 7, 2011 JeGX Comment Continue reading »