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Tag Archives: programmation

OpenGL, Programming

Les Sampler States OpenGL 3.3: Configurer les Unités de Texture

September 8, 2011 JeGX 3 Comments

MSI Kombustor, tessellated sphere, DoF and soft shadows

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GL_ARB_sampler_objects, OpenGL, programmation, sampler, texture, tutorial
Python

PythonTurtle pour Apprendre le Python Facilement!

August 4, 2009 JeGX 2 Comments

PythonTurtle


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libe-coding, programmation, Python, pythonturtle
OpenGL, Programming

HowTo: Matrice de Projection Perspective en OpenGL

July 28, 2009 JeGX 2 Comments

Maths...


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android, camera, direct3d, larrabee, matrice, OpenGL, perspective, programmation, projection

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RSS Geeks3D
  • AMD Radeon Software Adrenalin 23.9.2 Released (*** UPDATED: v23.9.3 ***)
  • NVIDIA Next-Gen GeForce RTX 50 (Blackwell GB2xx) News
  • Intel Graphics Driver 31.0.101.4824 for Arc and Integrated GPUs Released (*** UPDATED: v4826 ***)
  • AMD Radeon Software Adrenalin 23.9.1 Released
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RSS Geeks3D Forums
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  • AMD Radeon Developer Tools Updated (RAA 1.3, RMV 1.7, RGP 1.16)
  • NVIDIA GeForce driver 537.42 Game Ready / Studio / Quadro
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