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Tag Archives: programmation

OpenGL, Programming

Les Sampler States OpenGL 3.3: Configurer les Unités de Texture

September 8, 2011 JeGX 3 Comments

MSI Kombustor, tessellated sphere, DoF and soft shadows

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GL_ARB_sampler_objects, OpenGL, programmation, sampler, texture, tutorial
Python

PythonTurtle pour Apprendre le Python Facilement!

August 4, 2009 JeGX 2 Comments

PythonTurtle


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libe-coding, programmation, Python, pythonturtle
OpenGL, Programming

HowTo: Matrice de Projection Perspective en OpenGL

July 28, 2009 JeGX 2 Comments

Maths...


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android, camera, direct3d, larrabee, matrice, OpenGL, perspective, programmation, projection

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RSS Geeks3D
  • NVIDIA GeForce RTX 5050 Launched (Blackwell GB207)
  • Intel Graphics Driver 32.0.101.69xx (2025.07.01: v6913)
  • AMD Radeon Adrenalin 25.6.1 Graphics Driver (*** UPDATED: Adrenalin 25.6.3 ***)
  • Intel Graphics Driver 32.0.101.6874 (*** UPDATED: v6881 WHQL ***)
  • Moore Threads MTT S80 Graphics Driver 300.x Released (300.110.0)
RSS Geeks3D Forums
  • CPU-Z 2.16 released
  • 7-Zip 25.00 released
  • NVIDIA Vulkan 1.4.319 developer driver 573.52
  • Dear ImGui 1.92.0 released
  • Notepad++ 8.8.2 released
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