GeeXLab
Current version: 0.45.1
>GeeXLab homepage

FurMark
Current version: 1.30.0
>FurMark homepage

GPU Caps Viewer
Current version: 1.55.0.0
>GPU Caps Viewer homepage

GPU Shark
Current version: 0.26.0.0
>GPU Shark homepage


Blogs
>JeGX's HackLab

Geeks3D's Articles
>GPU Memory Speed Demystified

>Multi-Threading Programming Resources

>GeForce and Radeon OpenCL Overview

>How to Get your Multi-core CPU Busy at 100%

>How To Make a VGA Dummy Plug

>Night Vision Post Processing Filter

PhysX FluidMark
Current version: 1.5.4
>FluidMark homepage

TessMark
Current version: 0.3.0
>TessMark homepage

ShaderToyMark
Current version: 0.3.0
>ShaderToyMark homepage
>ShaderToyMark Scores

Demoniak3D
Current Version: 1.23.0
>Demoniak3D
>Download
>Libraries and Plugins
>Demos
>Online Help - Reference Guide
>Codes Samples
 




HIS Radeon HD 4850 Review
GPU RV770

Last Update: October 13, 2008


» Back To GPU Database



[ Index ]

Introduction | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14

�Next Page



7 - Benchmarks: oZone3D.Net Series (OpenGL)


OpenGL Benchmarks

OpenGL


FurMark Benchmark - Windows XP

HIS Radeon HD 4850 - FurMark Benchmark

EVGA GeForce GTX 280
4273 o3Marks
|

HIS Radeon HD 3870
2710 o3Marks
|

HIS Radeon HD 4850
4383 o3Marks
|



Soft Shadows - Dynamic Branching OFF

HIS Radeon HD 4850 - Soft Shadows Benchmark

EVGA GeForce GTX 280
5817 o3Marks
|

HIS Radeon HD 3870
2093 o3Marks
|

HIS Radeon HD 4850
3675 o3Marks
|



Soft Shadows - Dynamic Branching ON

HIS Radeon HD 4850 - Soft Shadows Benchmark

EVGA GeForce GTX 280
9550 o3Marks
|

HIS Radeon HD 3870
2438 o3Marks
|

HIS Radeon HD 4850
3884 o3Marks
|



Surface Deformer

HIS Radeon HD 4850 - Surface Deformer Benchmark

EVGA GeForce GTX 280
7716 o3Marks
|

HIS Radeon HD 3870
8514 o3Marks
|

HIS Radeon HD 4850
14135 o3Marks
|


[ Index ]

Introduction | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14

�Next Page





GeeXLab demos


GLSL - Mesh exploder


PhysX 3 cloth demo


Normal visualizer with GS


Compute Shaders test on Radeon


Raymarching in GLSL



Misc
>Texture DataPack #1
>Asus Silent Knight CPU Cooler
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