Warning: Undefined array key "HTTP_ACCEPT_LANGUAGE" in /home/clients/50536745d503cc9bd290722a231d5f8f/web/includes/o3_common.php on line 79

Deprecated: strpos(): Passing null to parameter #1 ($haystack) of type string is deprecated in /home/clients/50536745d503cc9bd290722a231d5f8f/web/includes/o3_common.php on line 79
oZone3D.Net - Demoniak3D Developer Guide




GeeXLab
Current version: 0.45.1
>GeeXLab homepage

FurMark
Current version: 1.30.0
>FurMark homepage

GPU Caps Viewer
Current version: 1.55.0.0
>GPU Caps Viewer homepage

GPU Shark
Current version: 0.26.0.0
>GPU Shark homepage


Blogs
>JeGX's HackLab

Geeks3D's Articles
>GPU Memory Speed Demystified

>Multi-Threading Programming Resources

>GeForce and Radeon OpenCL Overview

>How to Get your Multi-core CPU Busy at 100%

>How To Make a VGA Dummy Plug

>Night Vision Post Processing Filter

PhysX FluidMark
Current version: 1.5.4
>FluidMark homepage

TessMark
Current version: 0.3.0
>TessMark homepage

ShaderToyMark
Current version: 0.3.0
>ShaderToyMark homepage
>ShaderToyMark Scores

Demoniak3D
Current Version: 1.23.0
>Demoniak3D
>Download
>Libraries and Plugins
>Demos
>Online Help - Reference Guide
>Codes Samples
 
oZone3D.Net - Demoniak3D Developer Guide


» Back To Index

The <curve> node

Function

The curve node makes it possible to plot all kinds of 3d curves. The initialization of the curve number of points is made at the XML script level (for example a curve with 1000 points), while the position values initialization of each of those points is done with a LUA scripting : see the "Curves library" section for details.



General syntax

<curve
	name=""
	render="FALSE"
	group="" 
	num_points="100"  />



curve element

curve is the xml tag that defines a curve node.

Attributes:

  • name - [STR127] - name of the node. It will refer this node throughout the XML script.

  • render - [BOOLEAN] - enables (TRUE) or disables (FALSE) the rendering of the gizmo tripod - default value: TRUE

  • group - [STR127] - name of the group where you can add the current node. A group makes it possible to control the behavior of several objects in a single way.

  • num_points - [INTEGER] - number of 3d points defining the curve - default value: 100


GeeXLab demos


GLSL - Mesh exploder


PhysX 3 cloth demo


Normal visualizer with GS


Compute Shaders test on Radeon


Raymarching in GLSL



Misc
>Texture DataPack #1
>Asus Silent Knight CPU Cooler
Page generated in 0.003277063369751 seconds.