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xxDemoniak3D v1.23.0
April 29, 2008, 01:56:25 PM by JeGX
The new version of Demoniak3D is available  twisted
See here for further detail: http://www.ozone3d.net/blogs/demoniak3d/?p=85



xxDemoniak3D 1.21.0
February 26, 2008, 11:22:11 AM by JeGX



xx[DEMO] Desert Island
February 05, 2008, 10:42:01 AM by JeGX
A new Demoniak3D demo is available: Desert Island. This demo features lens flares and water rendering.

Homepage: http://www.ozone3d.net/demos_projects/desert_island.php





xxDemoniak3D 1.20.0
February 05, 2008, 10:37:25 AM by JeGX
The new version of Demoniak3D is out.



Changelog:
+ New: added lens flare support via the LUA lib: HYP_LensFlares.
+ New: added CastRay() to HYP_Scene lib.
* Bugfix: in HYP_Lighting.SetShadowEmitterState(): the light is now added to shadow emitters list.
* Bugfix: some minors bugs have been fixed.

Links:
- Download
- HYP_LensFlares LUA Lib
- Demoniak3D Blog entry



xxDemoniak3D 1.19.1
January 27, 2008, 01:08:42 PM by JeGX
A new version of Demoniak3D is out. This is essentially a bugfix release.

Links:
- Demoniak3D Download
- Demoniak3D ChangeLog
- Demoniak3D Homepage





xx[DEMO] Old Building
January 26, 2008, 05:14:56 PM by JeGX
A new Demoniak3D demo is available. This demo shows a building made by Steph3D. The 3D model has many textures (DXT1-compressed and uncompressed) then a graphics card with at least 256Mb of graphics memory is recommanded.



Link: demo's homepage



xx[DEMO] Animated Julia Fractal Rendering On GPU
January 18, 2008, 10:39:17 PM by JeGX
A new Demoniak3D demo is available. This demo shows how to render the Julia's set on the GPU with a simple time-based animation.



Demo's homepage: http://www.ozone3d.net/demos_projects/julia_fractal.php



xxDemoniak3D v1.19.0
January 18, 2008, 10:38:44 PM by JeGX
This version fixes some bugs and adds new functions to deal with Ageia PhysX engine.

LINK: http://www.ozone3d.net/demoniak3d/download.php

Changelog:
---------
+ New: added SetDefaultSleepLinVelSquared(), SetDefaultSleepAngVelSquared() and
  SetBounceThreshold() to HYP_Nx_Physics lib.
! Change: Demoniak3D config file renamed to demoniak3d-config.xml.
* Bugfix: in HYP_Camera.MakeScreenshot(): a dialog box with the image path was displayed.
  This dialog box is displayed only when user does a screenshot by clicking on the
  "Make Screenshot" of the Tools menu.
* Bugfix: in the control of VSYNC. The changes made in the version 1.18.0 broke the VSYNC control.
* Bugfix: in the control of MSAA. The changes made in the version 1.18.0 broke the MSAA control.
* Bugfix: french characters management in the text attribute of <text_2|3d> element of <font> node.
* Bugfix: french characters management in the recent files functionality.
  recent_files.conf has been renamed in recent_files.xml for handy
  reasons (xml highlighting in notepad++ for example).



xx[TUTO] GLSL Fog Tutorial
December 28, 2007, 09:24:45 AM by JeGX
Here is a tutorial that shows how to implement fog in OpenGL Shading Language. Fog equations are explained and per-vertex and per-pixel fog GLSL shaders are detailed. Several simple demos using Demoniak3D are provided to illustrate all concepts.



LINK: http://www.ozone3d.net/tutorials/glsl_fog/



xx[DEMO] Toon Snow
December 21, 2007, 02:17:16 PM by JeGX
The toon snow demo has been released: http://www.ozone3d.net/demos_projects/toon-snow.php

The related WIP can be found here: http://www.ozone3d.net/smf/index.php/topic,1022.0.html

Nice work shadow  clap









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