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Tag Archives: programmation

OpenGL, Programming

Les Sampler States OpenGL 3.3: Configurer les Unités de Texture

September 8, 2011 JeGX 3 Comments

MSI Kombustor, tessellated sphere, DoF and soft shadows

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GL_ARB_sampler_objects, OpenGL, programmation, sampler, texture, tutorial
Python

PythonTurtle pour Apprendre le Python Facilement!

August 4, 2009 JeGX 2 Comments

PythonTurtle


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libe-coding, programmation, Python, pythonturtle
OpenGL, Programming

HowTo: Matrice de Projection Perspective en OpenGL

July 28, 2009 JeGX 2 Comments

Maths...


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android, camera, direct3d, larrabee, matrice, OpenGL, perspective, programmation, projection

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RSS Geeks3D
  • AMD Radeon Adrenalin 25.10.2 Graphics Driver
  • Intel Arc Graphics Driver 32.0.101.82xx – (2025.10.24) New Version: v8247 beta
  • FurMark 2.10 GPU Stress Test and Graphics Benchmark (*** UPDATED: v2.10.2 ***)
  • GPU Shark 2.10 GPU Monitoring and Information Utility Released
  • YAFFplayer 0.12 Released (FFmpeg-based Audio/Video Player) (*** UPDATED: v0.12.1 ***)
RSS Geeks3D Forums
  • AMD Software: Adrenalin Edition 25.10.2
  • NVIDIA Vulkan 1.4.329 developer driver 581.71
  • Vulkan Hardware Capability Viewer 4.03 released
  • O&O ShutUp10++ 2.0.1009 released
  • HWiNFO 8.32 released
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