Skip to content

JeGX's Lab

News en vrac / WP sandbox

Menu
  • News
  • Contact
  • A Propos

Monthly Archives: September 2010

OpenGL, Tests et Reviews, Tools de JeGX

Test de la Double Precision FP64 en GLSL

September 27, 2010 JeGX 1 Comment

GLSL, FP64, fractal, GeeXLab


Continue reading »

double precision, fp64, fractal, GeeXLab, glsl, julia, OpenGL
Pixel Hacking, Tools de JeGX

Depth of Field (DoF): Quelques tests

September 26, 2010 JeGX 2 Comments

GeeXLab, DoF test


Continue reading »

3D, depth of field, diffusion, dof, effet, GeeXLab, OpenGL, realtime
OpenGL

(GLSL) Ecriture dans gl_FragDepth

September 26, 2010 JeGX 3 Comments

GLSL, OpenGL shading language


Continue reading »

depth buffer, glsl, gl_FragCoord, gl_FragDepth, OpenGL

Post Navigation

RSS Geeks3D
  • AMD Radeon Adrenalin 25.6.1 Graphics Driver (*** UPDATED: Adrenalin 25.6.2 ***)
  • Intel Graphics Driver 32.0.101.6874 (*** UPDATED: v6881 WHQL ***)
  • Moore Threads MTT S80 Graphics Driver 300.x Released (300.110.0)
  • AMD Radeon AI PRO R9700 Announced (32GB VRAM, 300W)
  • AMD Radeon RX 9600 XT Announced (Navi 44) *** UPDATE (2025.06.06): RX 9600 XT Launched ***
RSS Geeks3D Forums
  • Dear ImGui 1.92.0 released
  • Notepad++ 8.8.2 released
  • SQLite 3.50.2 released
  • NVIDIA R580 is the last driver branch to support Maxwell, Pascal and Volta GPUs
  • AMD Software: Adrenalin Edition 25.6.3
Categories
Archives
  • News
  • Contact
  • A Propos

Powered by WP-Forge & WordPress