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Monthly Archives: September 2010

OpenGL, Tests et Reviews, Tools de JeGX

Test de la Double Precision FP64 en GLSL

September 27, 2010 JeGX 1 Comment

GLSL, FP64, fractal, GeeXLab


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double precision, fp64, fractal, GeeXLab, glsl, julia, OpenGL
Pixel Hacking, Tools de JeGX

Depth of Field (DoF): Quelques tests

September 26, 2010 JeGX 2 Comments

GeeXLab, DoF test


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3D, depth of field, diffusion, dof, effet, GeeXLab, OpenGL, realtime
OpenGL

(GLSL) Ecriture dans gl_FragDepth

September 26, 2010 JeGX 3 Comments

GLSL, OpenGL shading language


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depth buffer, glsl, gl_FragCoord, gl_FragDepth, OpenGL

Post Navigation

RSS Geeks3D
  • Intel Arc Graphics Driver 32.0.101.82xx – (2025.10.24) New Version: v8247 beta
  • FurMark 2.10 GPU Stress Test and Graphics Benchmark (*** UPDATED: v2.10.1 ***)
  • GPU Shark 2.10 GPU Monitoring and Information Utility Released
  • YAFFplayer 0.12 Released (FFmpeg-based Audio/Video Player) (*** UPDATED: v0.12.1 ***)
  • Intel Arc Graphics Driver 32.0.101.81xx (*** 2025.10.08: v8136 BETA ***)
RSS Geeks3D Forums
  • O&O ShutUp10++ 2.0.1009 released
  • HWiNFO 8.32 released
  • HWMonitor 1.60 released
  • NVIDIA Vulkan 1.4.328 developer driver 581.58
  • Intel Graphics Driver 31.0.101.2137 for 7th-10th Gen
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