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Tag Archives: tutorial

OpenGL, Programming

Les Sampler States OpenGL 3.3: Configurer les Unités de Texture

September 8, 2011 JeGX 3 Comments

MSI Kombustor, tessellated sphere, DoF and soft shadows

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GL_ARB_sampler_objects, OpenGL, programmation, sampler, texture, tutorial
OpenGL

The Art of Texturing in GLSL is Now a Resource of OpenGL.org

October 22, 2008 JeGX 1 Comment

The tutorial The Art of Texturing Using the OpenGL Shading Language has been included in OpenGL.org website in OpenGL API OpenGL Shading Language Sample Code & Tutorials section. Rather cool… 😉

OpenGL.org

glsl, OpenGL, texturing, tutorial

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