Welcome!
Tag Archives: gamedev
Multithreaded Build with Visual Studio 2005
Under Visual Studio 2005 (VC8), you can enable the multithreaded build of projects. This great feature makes it possible to use several CPUs to build your projects. This is a per-project setting and it’s done in command line: /MPx where … Continue reading
Posted in Programming
Tagged game development, gamedev, multithreaded build, Programming, vc8, visual studio
2 Comments
Saturate function in GLSL
During the conversion of shaders written in Cg/HLSL, we often find the saturate() function. This function is not valid in GLSL even though on NVIDIA, the GLSL compiler accepts it (do not forget that NVIDIA’s GLSL compiler is based on … Continue reading
Posted in GLSL, Programming
Tagged cg, clamp, game developpment, gamedev, glsl, graphics programming, hlsl, saturate, shader conversion
3 Comments
Shiva PLE 1.5.3 – 3D Game Development Tool
Depuis le temps que je devais le faire, j’ai enfin pris un moment pour regarder ShiVa de plus près. Surtout que dame Bérengère a envoyé la news alors hop, on fait le test. Le téléchargement de ShiVa 1.5.3 PLE (the … Continue reading