Skip to content

JeGX's Lab

News en vrac / WP sandbox

Menu
  • News
  • Contact
  • A Propos

Tag Archives: normal map

OpenGL, Pixel Hacking, Programming, Tools de JeGX

(GeeXLab) Bump Mapping et Self Shadow

August 3, 2009 JeGX Comment

GeeXLab demo
Bump mapping – front face


Continue reading »

bump mapping, GeeXLab, normal map, Programming, self shadow

Post Navigation

RSS Geeks3D
  • Intel Arc Graphics Driver 32.0.101.81xx (*** 2025.09.24: v8132 WHQL ***)
  • AMD Radeon RX 7700 (RDNA3) Graphics Card Launched
  • AMD Radeon Adrenalin 25.9.1 Graphics Driver (*** UPDATED: Adrenalin 25.9.2 *** )
  • Intel Arc Pro B50 Workstation Graphics Card Launched
  • NVIDIA GeForce R581 Graphics Driver (*** 2025.10.01: R581.42 WHQL + R581.47 HotFix ***)
RSS Geeks3D Forums
  • Intel Graphics Driver 32.0.101.8135
  • Inside NVIDIA GPUs: Anatomy of high performance matrix multiplication kernels
  • How id Software Used Neural Rendering and Path Tracing in DOOM: The Dark Ages
  • NVIDIA GeForce Hotfix Display Driver version 581.47
  • Microsoft Agility SDK 1.618: Advanced Shader Delivery
Categories
Archives
  • News
  • Contact
  • A Propos

Powered by WP-Forge & WordPress