Catalyst 8.1 GLSL lighting bug fixed

The previous catalyst (7.11 / 7.12) had a nasty bug in dynamic lights management in GLSL.
I’ve just tested the latest Catalyst 8.1 WHQL with the Demoniak3D demo I coded for, and the bug has been fixed. In the release notes, there is no trace of this bug and its correction. Anyway, now this bug is fixed and this is the important thing.


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