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A Humus demo to feature GLM 0.8.0
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Topic: A Humus demo to feature GLM 0.8.0 (Read 5973 times)
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Groove
Soldier
Posts: 51
A Humus demo to feature GLM 0.8.0
«
on:
October 22, 2008, 08:59:27 PM »
Ambient aperture lighting Humus (
www.humus.name
) demo have been updated to use GLM as math library.
http://prdownloads.sourceforge.net/glf/AmbientApertureLighting.zip?download
http://glm.g-truc.net
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JeGX
Global Moderator
Capo Crimine
Posts: 2343
Re: A Humus demo to feature GLM 0.8.0
«
Reply #1 on:
October 23, 2008, 08:40:14 AM »
I didn't get it, who has coded the new version of demo? You or Humus?
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Groove
Soldier
Posts: 51
Re: A Humus demo to feature GLM 0.8.0
«
Reply #2 on:
October 23, 2008, 01:19:52 PM »
Unfortunalty me but I asked him and he approuved it. Actually, it wasn't a huge work because Humus math code use shading language convensions too and GLM provides everything the code needed.
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JeGX
Global Moderator
Capo Crimine
Posts: 2343
Re: A Humus demo to feature GLM 0.8.0
«
Reply #3 on:
October 23, 2008, 04:37:07 PM »
Anyway, this demo is a nice code sample for GLM
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A Humus demo to feature GLM 0.8.0