Author Topic: NVIDIA Shows Interactive Ray Tracing on GPUs  (Read 2373 times)

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Stefan

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NVIDIA Shows Interactive Ray Tracing on GPUs
« on: August 14, 2008, 08:27:59 PM »
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During SIGGRAPH 2008 in Los Angeles NVIDIA is demonstrating a fully interactive GPU-based ray tracer. The demo is based purely on NVIDIA GPU technology, and according to NVIDIA the ray tracer shows linear scaling while rendering a complex, two-million polygon, anti-aliased automotive styling application.

Read the full story at HotHardware
Systeminfo: CPU-Z - GPU-Z - GPUCapsViewer