{"id":837,"date":"2012-11-27T12:00:03","date_gmt":"2012-11-27T11:00:03","guid":{"rendered":"http:\/\/www.ozone3d.net\/blogs\/lab\/?p=837"},"modified":"2012-11-27T12:06:36","modified_gmt":"2012-11-27T11:06:36","slug":"glsl-hacker-osx-cocoa","status":"publish","type":"post","link":"https:\/\/www.ozone3d.net\/blogs\/lab\/20121127\/glsl-hacker-osx-cocoa\/","title":{"rendered":"GLSL Hacker, OSX \/ Cocoa"},"content":{"rendered":"<p><center><br \/>\n<img decoding=\"async\" src=\"http:\/\/www.ozone3d.net\/public\/jegx\/201211\/glsl_hacker_osx_20121127-03.jpg\" \/><br \/>\n<\/center><br \/>\n<!--more--><\/p>\n<p>Ca y est, <b>GLSL Hacker<\/b> arrive tranquillement sous <b>OSX<\/b> dans sa version <b>Cocoa<\/b>. J&#8217;avais d\u00e9j\u00e0 un GLSL Hacker qui fonctionnait sous OSX \/ X11 mais maintenant c&#8217;est mieux, beaucoup mieux. Il est temps d&#8217;attaquer le codage de la petite interface graphique Cocoa qui permettra de faire du <b>live coding<\/b> via TCP\/IP&#8230; Ca ne devrait pas etre trop long vu que ce module existe deja sous Windows.<br \/>\n<center><br \/>\n<img decoding=\"async\" src=\"http:\/\/www.ozone3d.net\/public\/jegx\/201211\/glsl_hacker_osx_20121127-02.jpg\" \/><br \/>\n<\/center><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[469],"tags":[3,18,562,415,638,534,637,411,563],"class_list":["post-837","post","type-post","status-publish","format-standard","hentry","category-tools-de-jegx","tag-3d","tag-glsl","tag-glsl-hacker","tag-linux-2","tag-opengl","tag-osx","tag-programming","tag-realtime","tag-windows"],"aioseo_notices":[],"views":671,"_links":{"self":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/posts\/837","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/comments?post=837"}],"version-history":[{"count":0,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/posts\/837\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/media?parent=837"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/categories?post=837"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/tags?post=837"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}