{"id":70,"date":"2006-05-25T08:31:48","date_gmt":"2006-05-25T07:31:48","guid":{"rendered":"http:\/\/www.ozone3d.net\/blogs\/lab\/?p=70"},"modified":"2008-02-01T09:12:17","modified_gmt":"2008-02-01T08:12:17","slug":"blue-screen-of-death","status":"publish","type":"post","link":"https:\/\/www.ozone3d.net\/blogs\/lab\/20060525\/blue-screen-of-death\/","title":{"rendered":"Blue Screen of Death"},"content":{"rendered":"<p>The famous Blue Screen of Death is back: <\/p>\n<p><center><img decoding=\"async\" src=\"public\/200605\/bsod.jpg\" \/><\/center><\/p>\n<p>It&#8217;s a long time I didn&#8217;t see it. I&#8217;m working on VBO in a new eXPerimental 3D engine and I<br \/>\ncertainly must have passed a wrong face offset to the index buffer. Little bug in my side, no doubt. Bug in NVIDIA Forceware side: I don&#8217;t know how the drivers have to behave when wrong parameters are sent to them, but I don&#8217;t think they have to freeze your devstation!<\/p>\n<p>More on this bug later&#8230;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The famous Blue Screen of Death is back: It&#8217;s a long time I didn&#8217;t see it. I&#8217;m working on VBO in a new eXPerimental 3D engine and I certainly must have passed a wrong face offset to the index buffer. Little bug in my side, no doubt. Bug in NVIDIA Forceware side: I don&#8217;t know how the drivers have to behave when wrong parameters are &hellip; <a href=\"https:\/\/www.ozone3d.net\/blogs\/lab\/20060525\/blue-screen-of-death\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Blue Screen of Death<\/span> <span class=\"meta-nav\">&raquo;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[209],"class_list":["post-70","post","type-post","status-publish","format-standard","hentry","category-programming","tag-bsod"],"aioseo_notices":[],"views":391,"_links":{"self":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/posts\/70","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/comments?post=70"}],"version-history":[{"count":0,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/posts\/70\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/media?parent=70"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/categories?post=70"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/tags?post=70"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}