{"id":695,"date":"2011-09-07T21:37:45","date_gmt":"2011-09-07T20:37:45","guid":{"rendered":"http:\/\/www.ozone3d.net\/blogs\/lab\/?p=695"},"modified":"2011-09-07T21:39:30","modified_gmt":"2011-09-07T20:39:30","slug":"wip-kombustor-2-2-0-beta-tessellation-soft-shadows","status":"publish","type":"post","link":"https:\/\/www.ozone3d.net\/blogs\/lab\/20110907\/wip-kombustor-2-2-0-beta-tessellation-soft-shadows\/","title":{"rendered":"(WIP) Kombustor 2.2.0 Beta (Tessellation, Soft Shadows)"},"content":{"rendered":"<p><center><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.ozone3d.net\/public\/jegx\/201109\/msi_kombustor_220_beta_002.jpg\" alt=\"MSI Kombustor 2.2.0 BETA\" \/><\/p>\n<p><\/center><br \/>\n<!--more--><\/p>\n<p>Pour faire une scene 3D qui a l&#8217;air cr\u00e9dible, peu de choses suffisent: un plan, quelques spheres, et le plus important, le bon choix des lumi\u00e8res. Voil\u00e0 quelques images d&#8217;un des nouveaux tests 3D disponible dans le prochain <b>Kombustor<\/b>. C&#8217;est une scene <b>OpenGL 4<\/b> dont le but est de tester la tessellation. Ce test 3D ne comporte pas de filtre de post-processing. Les ombres douces (soft shadows) sont indispensables pour le r\u00e9alisme de la sc\u00e8ne.<\/p>\n<p>Les images suivantes sont en petite r\u00e9solution et rendent moins bien que les images originales en 1600&#215;900&#8230;<\/p>\n<p>Premi\u00e8re variante de la sc\u00e8ne avec une ambience l\u00e9g\u00e8rement verd\u00e2tre \/ bleut\u00e9e. Les spheres sont rendues avec la tessellation et le sol est un simple plan textur\u00e9:<br \/>\n<center><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.ozone3d.net\/public\/jegx\/201109\/msi_kombustor_220_beta_001.jpg\" alt=\"MSI Kombustor 2.2.0 BETA\" \/><\/p>\n<p><\/center><\/p>\n<p>Seconde variante de la sc\u00e8ne avec une ambience plus sombre. Dans cette scene, les spheres et le sol utilisent la tessellation GPU:<br \/>\n<center><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.ozone3d.net\/public\/jegx\/201109\/msi_kombustor_220_beta_003.jpg\" alt=\"MSI Kombustor 2.2.0 BETA\" \/><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.ozone3d.net\/public\/jegx\/201109\/msi_kombustor_220_beta_004.jpg\" alt=\"MSI Kombustor 2.2.0 BETA\" \/><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.ozone3d.net\/public\/jegx\/201109\/msi_kombustor_220_beta_005.jpg\" alt=\"MSI Kombustor 2.2.0 BETA\" \/><\/p>\n<p><\/center><\/p>\n<p>Le rendu en mode fil de fer. La sphere blanche est hautement tessell\u00e9e afin que ses d\u00e9tails soient nets. Le bonheur des cartes Radeons!<br \/>\n<center><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.ozone3d.net\/public\/jegx\/201109\/msi_kombustor_220_beta_006.jpg\" alt=\"MSI Kombustor 2.2.0 BETA\" \/><\/p>\n<p><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[408,469],"tags":[472,471,44,474,201,473],"class_list":["post-695","post","type-post","status-publish","format-standard","hentry","category-pixel-hacking-2","category-tools-de-jegx","tag-kombustor","tag-msi","tag-ombre","tag-opengl-4","tag-soft-shadow","tag-tessellation"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"(WIP) Kombustor 2.2.0 Beta (Tessellation, Soft Shadows)\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta 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08:09:21","updated":"2025-11-24 12:23:05","focus_keyword":null,"additional_keywords":null,"truseo_locale":null,"seo_analyzer_scan_date":null},"aioseo_breadcrumb":"<div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.ozone3d.net\/blogs\/lab\" title=\"Home\">Home<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/www.ozone3d.net\/blogs\/lab\/category\/pixel-hacking-2\/\" title=\"Pixel Hacking\">Pixel Hacking<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t(WIP) Kombustor 2.2.0 Beta (Tessellation, Soft Shadows)\n\t\t<\/span><\/div>","aioseo_breadcrumb_json":[{"label":"Home","link":"https:\/\/www.ozone3d.net\/blogs\/lab"},{"label":"Pixel Hacking","link":"https:\/\/www.ozone3d.net\/blogs\/lab\/category\/pixel-hacking-2\/"},{"label":"(WIP) Kombustor 2.2.0 Beta (Tessellation, Soft 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