{"id":348,"date":"2010-08-05T21:15:44","date_gmt":"2010-08-05T20:15:44","guid":{"rendered":"http:\/\/www.ozone3d.net\/blogs\/lab\/?p=348"},"modified":"2011-09-07T20:27:14","modified_gmt":"2011-09-07T19:27:14","slug":"fluidmark-1-2-0-cpu-physx-avec-et-sans-multi-threading","status":"publish","type":"post","link":"https:\/\/www.ozone3d.net\/blogs\/lab\/20100805\/fluidmark-1-2-0-cpu-physx-avec-et-sans-multi-threading\/","title":{"rendered":"FluidMark 1.2.0: CPU PhysX avec et sans Multi-Threading"},"content":{"rendered":"<p><center><br \/>\n[youtube 2DwOtw09oo8]\n<\/center><br \/>\n<!--more--><\/p>\n<p>Tout est dans le titre: la grosse diff\u00e9rence entre une simulation software de fluide mono-thread\u00e9e et une autre multi-thread\u00e9e avec autant de threads <b>PhysX<\/b> qu&#8217;il y a de cores dans le CPU&#8230;<\/p>\n<p>\nPour ceux qui tombent ici par hazard, la version de FluidMark utilis\u00e9e dans la video se chope ici: <a href=\"http:\/\/www.geeks3d.com\/20100521\/gpu-tool-physx-fluidmark-1-2-0-available-with-multi-core-cpu-support\/\">PhysX FluidMark 1.2.0<\/a>.<\/p>\n<p>\nJe ferai une petite mise \u00e0 jour de FluidMark quand NVIDIA mettra \u00e0 jour son SDK PhysX (la <a href=\"http:\/\/www.geeks3d.com\/20100711\/cpu-physx-x87-sse-and-physx-sdk-3-0\/\">version 3.0<\/a>).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[youtube 2DwOtw09oo8]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[345,469],"tags":[36,326,401,402,192],"class_list":["post-348","post","type-post","status-publish","format-standard","hentry","category-nvidia-physx","category-tools-de-jegx","tag-cpu","tag-fluidmark","tag-multi-core","tag-multi-thread","tag-physx"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" 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