{"id":26,"date":"2008-01-08T12:53:36","date_gmt":"2008-01-08T11:53:36","guid":{"rendered":"http:\/\/www.ozone3d.net\/blogs\/lab\/?p=26"},"modified":"2011-09-07T20:37:02","modified_gmt":"2011-09-07T19:37:02","slug":"gpu-caps-viewer-validation-facility","status":"publish","type":"post","link":"https:\/\/www.ozone3d.net\/blogs\/lab\/20080108\/gpu-caps-viewer-validation-facility\/","title":{"rendered":"GPU Caps Viewer Validation Facility"},"content":{"rendered":"<p>In the version 1.4.0 of <a href=\"http:\/\/www.ozone3d.net\/gpu_caps_viewer\/\">GPU Caps Viewer<\/a>, I added a validation functionality:<\/p>\n<p><center><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.ozone3d.net\/blogs\/lab\/public\/200801\/gpu_caps_viewer_tools_panel.jpg\" \/><\/p>\n<p><\/center><\/p>\n<p><!--more--><\/p>\n<p>A similar facility can be found in CPU-Z or GPU-Z:<\/p>\n<p><center><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/www.ozone3d.net\/blogs\/lab\/public\/200801\/gpu-z_validation.jpg\" \/><\/p>\n<p><\/center><\/p>\n<p><center><\/p>\n<p>\n<img decoding=\"async\" src=\"https:\/\/www.ozone3d.net\/blogs\/lab\/public\/200801\/cpu-z_validation.jpg\" \/><\/p>\n<p><\/center><\/p>\n<p>The validation allows you to submit online the graphics card data (renderer name, drivers version, gpu codename, texture units, opengl version, and so on.). Just click on the [Submit] button of the Validation group. This operation sends video card data to oZone3D.Net server. You can see all recent submissions <a href=\"http:\/\/www.ozone3d.net\/gpu\/db\/\">here<\/a>. If you have filled the email field (email and name fields are optional), you will receive the url of the validation webpage. Here is an exemple with my graphics card: <a href=\"http:\/\/www.ozone3d.net\/gpu\/db\/index.php?which=304a9233a3afb3673f8f621724759bfe\">GeForce 8800 GTX<\/a><\/p>\n<p>The validation is useful to display your graphics system in a neat manner: a s\u00eemple URL you can add everywhere (in email\/forum signature for example). You can use the validation url to bring additional information for graphics benchmarking or to help graphics applications developers to find a problem \/ fix a bug.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In the version 1.4.0 of GPU Caps Viewer, I added a validation functionality:<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[469],"tags":[119,37,47,118,638,117],"class_list":["post-26","post","type-post","status-publish","format-standard","hentry","category-tools-de-jegx","tag-cpu-z","tag-gpu","tag-gpu-caps-viewer","tag-gpu-z","tag-opengl","tag-validation"],"aioseo_notices":[],"views":5337,"_links":{"self":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/posts\/26","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/comments?post=26"}],"version-history":[{"count":0,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/posts\/26\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/media?parent=26"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/categories?post=26"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.ozone3d.net\/blogs\/lab\/wp-json\/wp\/v2\/tags?post=26"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}