Hello there,
I am a total newbie to Hyperion...
Is there a tutorial that shows how to do setup (initialize) different scenes, and switch between them over time? E.g let' s imagine I want to make a demo (for the demoscene) that has scene A and B. From time 0-60s I want to render scene A, and from time 60-120s I want to render scene B. How to switch (activate/deactivate) scenes over time?
And then a bit more advanced: How to make "Transitions" between 2 scenes? Let's imagine that we have scene A and scene B, and the following timeline:
0-60s: scene A only
60-65s: transition between scene A and scene B
65-120: scene B only
A transition could be the following:
a) a plane (filling the whole viewport) with pixelshader with 2 input textures. rendering scene A and scene B to the input textures. the pixelshader also has an input variable (float) with a range from 0-1, that affects the pixelshader code to show input texture A at a value of 0, input texture B at a value of 1 and anything fancy in between. (e.g. in simplest case it is just a crossfade)
b) an entire 3d scene that has (among others) 2 objects textured scene A and B rendered to texture, as well as a camera/object movement so that at the beginning of the movement texture A would fill the screen, and at the end, texture B fills the screen.
Basically, a) can be seen as a special subset of b).
Let me know if there are tutorials for anything like that. If there isn't, this is my first feature request! :-)