Author Topic: [OpenGL Benchmark] Fur Rendering - 1280x1024  (Read 114042 times)

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fasterklander

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #90 on: December 19, 2007, 03:51:34 PM »
New gfx :P



NOTE: Stock cooling :=)
« Last Edit: December 20, 2007, 12:53:49 PM by fasterklander »

JeGX

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #91 on: December 19, 2007, 09:08:49 PM »
Cool the first 8800 GTS 512M  :clap:  Thanks fasterklander!
Comparative table updated.

Zamoldac

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #92 on: December 20, 2007, 12:55:50 AM »
update on my score succesfully squised  [ Score: 3336 o3Marks ] @872 gpu/1994mem.


VoGon

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #93 on: December 23, 2007, 12:38:05 AM »
[ Score: 3505 o3Marks ] C2DE6420@3200 / ATI HD2900PRO@858 gpu/1800 mem.

ATI HD2900PRO


JeGX

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #94 on: December 25, 2007, 06:50:12 AM »
Table updated  ;)

shadow

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #95 on: December 25, 2007, 09:31:30 PM »
3D, photos panoramiques : http://www.shadows.fr

rus_redneck

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #96 on: January 01, 2008, 12:14:52 AM »
My results


Happy New Year!!!
« Last Edit: January 01, 2008, 02:04:19 PM by rus_redneck »

EfterlysT

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #97 on: January 02, 2008, 10:22:12 PM »

ldreamer

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #98 on: January 05, 2008, 06:54:21 PM »
Just for fun :P  3615

3870 @ 950 / 1360 under 7.12 and xp 64

i will test if crossfire works


EfterlysT

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #99 on: January 06, 2008, 06:03:46 PM »

python

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #100 on: January 12, 2008, 12:03:56 PM »


[ Score: 2824 o3Marks ] Celeron326@2750 / PALIT 8800GT Sonic@740 gpu/1000 mem. Validation
« Last Edit: January 12, 2008, 12:21:34 PM by python »

ness

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #101 on: January 16, 2008, 12:02:49 AM »
Here's my new card --   It's the new Gigabyte 8800GT 256MB card w/ custom Zalman and Factory overclock 700mhz core/1700mhz shader --  I was having issues with my HD3850 & it was getting bogged down and choking on games like Call of Duty 4, Crysis , Gears of War --  Not a good sign at my lowly 1280x720 (don't laugh, I like my 27" LCD TV as a monitor) --  I returned it and got the 8800gt and have it running at 725mhz core/1800mhz memory/1800 shader clock.  It's worlds better with my setup, very noticeably  smoother.  Very pleased, especially at the $199 USD price point I paid for it, no tax, free shipping.  Loving it, this card terrorizes games at my lower resolution.


« Last Edit: January 16, 2008, 12:25:16 AM by ness »
Sapphire Pure Crossfire Advantage • Athlon X2 3800+ @2750
Gigabyte 8800GT 256mb  • 2X512mb Kingmax DDR 500/ 2X256mb Samsung  • Ultra 500W x-connect  • 2X Hitachi 80GB Sata RAID0 • WD 250GB + Maxtor 120Gb • Soundblaster Audigy ES • Dual 120mm standard

Vipeax

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #102 on: January 16, 2008, 12:29:32 PM »

(stock voltage/cooling)

JeGX

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #103 on: January 18, 2008, 10:47:09 PM »
Hi guys,
a new version of the fur benchy will be released very soon with many new features. Stay tuned. I'll start a new thread at this moment.

Zamoldac

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #104 on: January 22, 2008, 08:51:02 AM »

3457  o3 Marks on 2900 XT ( 900Mhz/1800Mhz)
« Last Edit: January 22, 2008, 09:58:33 AM by Zamoldac »