Author Topic: [OpenGL Benchmark] Fur Rendering - 1280x1024  (Read 114042 times)

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Mareczq

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #60 on: October 07, 2007, 09:01:31 PM »
OC: 730/1890/1117

EfterlysT

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #61 on: October 08, 2007, 11:21:28 AM »


liegs

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #62 on: October 09, 2007, 12:47:25 PM »
Hey,

I was just wondering, and maybe it's because most results are done on 1.0.0 where I downloaded the version 1.1 or 1.0.1 (I don't remember),
but I can't get this to run without MSAAx4 or whatever, even when I click none which it loads that way, or above it such as 16 or 8,when I click benchmark it still reads MSAA = x4 or whatever, so it's like something it forcing it to do 4x, which I don't believe i've ever had a program to do so, even at different resolutions..

Any Idea please?

fasterklander

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #63 on: October 09, 2007, 04:51:24 PM »
CPU & GPU Air Cooled:




Mareczq

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #64 on: October 09, 2007, 10:53:21 PM »
liegs check yours drivers settings;) Maby you got AAx4 set in Nvidia Panel":)

From my expirance, i sow that only shaders clock  give me grater scores;) With 700/1890/1000 i got exalcy the same score (2425):) (the same is with CPU, C2D 2.4 gives the same score as C2D 3.0 ghz)

And interesting is  8800 GTS oc, the shadres can run higher clocks than GTX/Ultra (~1900)
« Last Edit: October 09, 2007, 11:00:51 PM by Mareczq »

liegs

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #65 on: October 10, 2007, 02:06:54 AM »
That's what I thought, but I checked and there's nothing.   I didn't add it, and it wasn't there to begin with :(

EfterlysT

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #66 on: October 13, 2007, 12:46:18 PM »
3253

JeGX

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #67 on: October 21, 2007, 04:35:55 PM »
Comparative table updated!

EfterlysT >  what are the changes you made to get that score ?

johnspack

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #68 on: October 24, 2007, 08:13:32 PM »
Little 7950GT on a Brisbane...


johnspack

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #69 on: October 25, 2007, 01:48:49 AM »
A little bios vmod, more to come!




JeGX

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #70 on: October 25, 2007, 07:29:48 AM »
thanks johnspack, table updated  ;)

fasterklander

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #71 on: October 26, 2007, 08:44:54 AM »
Update score :P

3429




JeGX

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #72 on: October 26, 2007, 04:36:08 PM »
... and table updated  :transpi:

vhco

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #73 on: October 26, 2007, 06:43:19 PM »
... and table updated  :transpi:

Why don't you include my score 'cause I have the best score??????

JeGX

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Re: [OpenGL Benchmark] Fur Rendering - 1280x1024
« Reply #74 on: October 26, 2007, 11:01:30 PM »
Sorry vhco, I didn't see it  :oops:
Fixed. You have a SLI system I suppose ?