Author Topic: [DEMO+SRC] OpenGL/GLSL Realtime 3D techDemo  (Read 7739 times)

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[DEMO+SRC] OpenGL/GLSL Realtime 3D techDemo
« on: April 22, 2010, 01:53:38 PM »
Hi everyone!

I just want to share with you my latest project.

It's a C++/OpenGL/GLSL realtime 3D demo where we are using various advanced effects such as motion blur, depth of field, parallax oclusion mapping etc...

Started as a school project and took 3 months to create from scratch (only DevIL library has been used and osg/boost for vector and matrix). Mostly done by a friend and I, plus other people for the grass rendering and camera spline.

Sources are available through a link inside the video description.
I've try to put this video into the [DEMO] section, but it looks like we can't post there!!



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Re: [DEMO+SRC] OpenGL/GLSL Realtime 3D techDemo
« Reply #2 on: April 25, 2010, 05:26:43 PM »