Author Topic: Epic's vice president on Unreal Engine 3  (Read 5411 times)

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Epic's vice president on Unreal Engine 3
« on: May 13, 2009, 04:04:52 PM »
Rein discusses several features, including the new global illumination solver Unreal Lightmass, and the asset management solution Unreal Content Browser, which improves the way users can view objects and packages. Other highlighted features include the new Unreal Master Control Program, which offers a service-orientated architecture designed to provide a highly scalable set of services focused on online gameplay.

Read full story at developmag.
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