Author Topic: Large scale flocking & obstacle avoidance simulation using CUDA  (Read 1046 times)

0 Members and 1 Guest are viewing this topic.

Stefan

  • Consigliere
  • ****
  • Posts: 618
Quote
An Instinct Technology demo using NVIDIA CUDA technology for the acceleration of in-game AI effects. The demo shows 1024 planes, each using 10 different steering mechanisms to portray realistic avoidance and flocking.

Unfortunately only as video available at YouTube

I assume you will not see 1024 planes at once in the referring game Dogfighter.

« Last Edit: April 12, 2009, 01:12:04 PM by Stefan »
Systeminfo: CPU-Z - GPU-Z - GPUCapsViewer