oZone3D.Net Forums
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
GDB debugger for the impatient
Home
Help
Login
Register
oZone3D.Net Forums
»
Old Forums (No longer active)
»
General News
»
"Temple" - 16 Bit HDR Radiosity Normal Map demo
« previous
next »
Print
Pages: [
1
]
Author
Topic: "Temple" - 16 Bit HDR Radiosity Normal Map demo (Read 1558 times)
0 Members and 1 Guest are viewing this topic.
Stefan
Consigliere
Posts: 618
"Temple" - 16 Bit HDR Radiosity Normal Map demo
«
on:
March 19, 2009, 06:26:21 PM »
Ali Rahimi
introduces his latest demo at
GameDev
.
Logged
Systeminfo:
CPU-Z
-
GPU-Z
-
GPUCapsViewer
JeGX
Global Moderator
Capo Crimine
Posts: 2343
Re: "Temple" - 16 Bit HDR Radiosity Normal Map demo
«
Reply #1 on:
March 20, 2009, 10:02:53 AM »
Nice demo, thanks for the find.
Logged
Don't Play, Code or Die!
JeGX @ Twitter
|
Geeks3D - 3D Tech News and Programming
|
GeeXLab - XML / Lua / Python / GLSL / PhysX
Print
Pages: [
1
]
« previous
next »
oZone3D.Net Forums
»
Old Forums (No longer active)
»
General News
»
"Temple" - 16 Bit HDR Radiosity Normal Map demo