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Topic: GPU Caps Viewer database (Read 4985 times)
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digitdoubler
Associate
Posts: 1
GPU Caps Viewer database
«
on:
October 30, 2008, 09:55:50 AM »
I feel almost embarassed to ask.... but could someone tell me how I search or view the GPU Caps data submissions on the ozone3d.net website? I can find a page with recent submisions but nowhere can I find the complete database. I'm sure it's staring me in the face...
Thanks!
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JeGX
Global Moderator
Capo Crimine
Posts: 2075
Re: GPU Caps Viewer database
«
Reply #1 on:
November 24, 2008, 10:23:29 AM »
Currently only recent entries are displayed. I'll look at for a more complete database management later (no enough time now
).
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HPew
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Posts: 1
Re: GPU Caps Viewer database
«
Reply #2 on:
May 03, 2009, 07:49:21 PM »
You definitely need to leverage your database. Show the range of scores, averages for each card etc.
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Chabi
Associate
Posts: 2
Re: GPU Caps Viewer database
«
Reply #3 on:
December 23, 2009, 07:36:47 PM »
Please updating the gpu database. My Radeon HD4830 card is 640 GPU cores, not 800
The lowest core/ram clock not problem, i using the 2D special profile.
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JeGX
Global Moderator
Capo Crimine
Posts: 2075
Re: GPU Caps Viewer database
«
Reply #4 on:
December 28, 2009, 06:08:42 PM »
GPU Caps Viewer 1.8.2
should fix the HD 4830 shader cores bug. Let me know.
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Chabi
Associate
Posts: 2
Re: GPU Caps Viewer database
«
Reply #5 on:
January 29, 2010, 09:07:54 PM »
I submitted this:
Quote
Submitted by Chabi @ January 29 2010, 8:37 pm
GPU Caps Viewer Signature: GPU_Caps_Viewer_1.8.2_Build_Dec 28 2009_at_14:14:39
...
ARB Texture Units: 8
Vertex Texture Units: 16
Pixel Texture Units: 16
Geometry Texture Units:
32
http://www.ozone3d.net/gpu/db/index.php?which=34e2d252f4afa4bb9fa6fcdb5da3704f
This is a bug ?
Geometry Shader Texture Units:
16
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JeGX
Global Moderator
Capo Crimine
Posts: 2075
Re: GPU Caps Viewer database
«
Reply #6 on:
January 30, 2010, 05:04:32 PM »
Yes it's a bug in OpenGL tab. Correct number is 32.
Will be fixed in next release.
Thanks
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