Author Topic: Liquids with Physx  (Read 7268 times)

0 Members and 1 Guest are viewing this topic.

jamsven

  • Associate
  • Posts: 1
Liquids with Physx
« on: September 20, 2008, 12:27:38 AM »
Im complete new to  Demoniak3D but the scripting language looks quiet simple so I will give it a try.

My only question is, how its possible to integrate the Physx fluid simmulation into Demoniak.
I just want do build an fluid emitter which has some interaction with objects.


Thanx 4 help

shadow

  • Capo Regime
  • ***
  • Posts: 353
Re: Liquids with Physx
« Reply #1 on: September 21, 2008, 02:27:40 PM »
JeGX made a fluid simulation, available here :
http://www.ozone3d.net/benchmarks/physx-fluidmark/index.php?lang=2

you can see on this page that
Quote
Fluid simulation with PhysX will be added very soon to the demotool Demoniak3D and you will be able to code your own PhysX real time 3D scenes!

Fluids in Demoniak might soon become a reality !  ;)
3D, photos panoramiques : http://www.shadows.fr

JeGX

  • Global Moderator
  • Capo Crimine
  • *****
  • Posts: 2385
    • oZone3D.Net
Re: Liquids with Physx
« Reply #2 on: October 03, 2008, 09:56:49 AM »
Sure man, it will become a reality with Demoniak 2.x....  :twisted:

shadow

  • Capo Regime
  • ***
  • Posts: 353
Re: Liquids with Physx
« Reply #3 on: October 03, 2008, 10:58:42 AM »
Quote
Sure man, it will become a reality with Demoniak 2.x....
:bave:
3D, photos panoramiques : http://www.shadows.fr