Author Topic: Megaterrain - realistic landscapes generator  (Read 2049 times)

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Stefan

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Megaterrain - realistic landscapes generator
« on: August 23, 2008, 09:00:21 AM »
Quote
What is Megaterrain?

Megaterrain is a software designed to easily render very large and realistic landscapes. It consists of two main products: Megaterrain Real-Time SDK and Megaterrain MAX plug-in.
Megaterrain key features:

    * Very large terrain visualization using clipmaps technology.
    * Terrain import/export tools.
    * Compressed Megatextures up to 65536x65536 pixels.
    * Grass rendering*.
    * Terrain textures pack and grass pack*.

Megaterrain Real-Time features:

    * Easy integration into your application.
    * 3D API independent (DirectX 10, DirectX 9, OpenGL*, Xbox 360*).
    * Automatic real-time generation of collision meshes which can be passed to any physics engine.
    * Multi-threading support: terrain data streaming and decompression in a separate thread.
    * Terrain modification in real-time.

Megaterrain MAX features:

    * Fast terrain rendering in a viewport.
    * View-dependent terrain tessellation.
    * Compatibility with standard 3ds max materials.

Looks very nice with DX10...

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JeGX

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Re: Megaterrain - realistic landscapes generator
« Reply #1 on: August 25, 2008, 05:11:58 PM »
Have you a link, please....?


JeGX

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Re: Megaterrain - realistic landscapes generator
« Reply #3 on: August 25, 2008, 05:42:13 PM »
try again, the link is dead  :tropmdr:

Stefan

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Re: Megaterrain - realistic landscapes generator
« Reply #4 on: August 25, 2008, 05:56:47 PM »
try again, the link is dead  :tropmdr:
The whole domain is dead atm, try Google's cache:
http://www.google.com/search?q=http://www.megaterrain.com/&hl=en&filter=0

If it's down for longer, i will upload the demo somewhere.
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Stefan

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Re: Megaterrain - realistic landscapes generator
« Reply #5 on: August 26, 2008, 05:42:26 PM »
"It's alive..."

btw DX10 demo version requires D3DX10D_36.dll to be found in DXSDK November '07
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