Author Topic: Borderlands: DX10 confirmed - Exclusive PCGH interview with Gearbox  (Read 2545 times)

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Stefan

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PCGH interviewed Corrinne Yu, Studio Wide Director of Technology at Gearbox Software, about the science fiction shooter Borderlands.

More interesting than the actual game might be the programmer's opinion about SLI/Crossfire, multi-threading, physics and DX10

Source: HardOCP
Systeminfo: CPU-Z - GPU-Z - GPUCapsViewer

JeGX

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Re: Borderlands: DX10 confirmed - Exclusive PCGH interview with Gearbox
« Reply #1 on: June 14, 2008, 01:59:21 PM »
Thanks for that cool news :thumbup:
Posted on Geeks3D: http://www.geeks3d.com/?p=241