Author Topic: PT Boats Knights of the sea DX10 benchmark  (Read 6356 times)

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Stefan

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PT Boats Knights of the sea DX10 benchmark
« on: May 28, 2008, 04:57:46 PM »
Download link/features: http://downloads.guru3d.com/Knights-of-the-Sea-DX10-Benchmark-download-1744.html

System:
Intel Quad 9450 - def. clocks
NVIDIA 8800GTX - Core 600 MHz, Memory 950MHz, Shader 1350 MHz
4 GB RAM PC6400
Vista 64 Home Premium

Settings:
High image quality, 4xAA

Resolution min. max. avg. frames
1024x768   29.6 64.7 45.9 7852
1280x1024  22.1 47.1 34.8 5927
1680x1050  18.6 39.2 29.4 5012


P.S.
imho the ocean waves look too regular considering the fact that the games uses "Ageia PhysX"
Systeminfo: CPU-Z - GPU-Z - GPUCapsViewer

JeGX

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Re: PT Boats Knights of the sea DX10 benchmark
« Reply #1 on: June 06, 2008, 10:11:47 AM »
Thanks Stefan for your contributions. You could become a news-poster on geeks3d.com  ;)

Stefan

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Re: PT Boats Knights of the sea DX10 benchmark
« Reply #2 on: June 06, 2008, 02:58:17 PM »
Thanks Stefan for your contributions. You could become a news-poster on geeks3d.com  ;)
Yeah,
i like this site because it's not overcrowded by trash-talking "noobs".
I will post some news from german websites you probably never visit.

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Stefan

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Re: PT Boats Knights of the sea DX10 benchmark
« Reply #3 on: July 29, 2008, 04:33:07 PM »
Note: NVIDIA borked this benchmark  :oops:
1)
Thanks to the improvements (to the death) in GeForce 177.79 it doesn't load if AA enabled
2)
With PhysX driver from 12/06/2008 benchmark tries to enable hardware PhysX which fails on G80
Systeminfo: CPU-Z - GPU-Z - GPUCapsViewer

Stefan

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Re: PT Boats Knights of the sea DX10 benchmark
« Reply #4 on: August 12, 2008, 08:52:39 PM »
Found a workaround to load the benchmark with current PhysX driver:

Install Metal Knight Zero
Then copy the file PhysXLoader.dll from MKZ into folder of PT Boats (coincidentially the versions match).

However, PT Boats is still restricted to CPU PhysX, i.e. no speed boost.
Systeminfo: CPU-Z - GPU-Z - GPUCapsViewer