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- Score: 3879 points (87 FPS)
- Submitted (anonymous mode) on October 27 2012, 11:48 am
- API 3D: OpenGL 4
- Graphics score: 4221 points (80 FPS)
- PhysX score: 3693 points (238 FPS, 171 SPS, CPU PhysX)
- Combined score: 3332 points (31 FPS, 149 SPS)
- Duration: 130000 ms
- Resolution: 1280 x 720
- Anti-aliasing: X0
- Window mode: fullscreen
- Primary renderer: GeForce GTX 460/PCI/SSE2
- OpenGL version: 4.2.0
- Graphics drivers: 8.17.12.8562, R285.62 (branch: r285_58-0)
- Number of GPUs: 1
- GPU0: NVIDIA GeForce GTX 460
- Device ID: 4318 - 3618
- Memory size: 1024
- Core clock: 850 MHz
- Memory clock: 2000 MHz
- Shader clock: 1700 MHz
- Max GPU usage: 97%
- Max GPU temperature during the test: 60°C
- CPU: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
- CPU speed: 3204 MHz
- Operating System: Windows 7 64-bit build 7601 [Service Pack 1]
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