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- Score: 2613 points (51 FPS)
- Submitted by cyklop (anonymous mode) on August 18 2012, 8:42 pm
- API 3D: OpenGL 4
- Graphics score: 2142 points (36 FPS)
- PhysX score: 5467 points (172 FPS, 298 SPS, GPU PhysX)
- Combined score: 3324 points (18 FPS, 178 SPS)
- Duration: 130000 ms
- Resolution: 1920 x 1080
- Anti-aliasing: X8
- Window mode: fullscreen
- Primary renderer: GeForce GTX 560 Ti/PCIe/SSE2
- OpenGL version: 4.1.0
- Graphics drivers: 8.17.13.142 (5-15-2012) - nvoglv64
- Number of GPUs: 2
- GPU0: GeForce GTX 560 Ti
- Device ID: 4318 - 4608
- Memory size: 1023
- Core clock: 950 MHz
- Memory clock: 2100 MHz
- Shader clock: 1900 MHz
- Max GPU usage: 93%
- Max GPU temperature during the test: 49°C
- GPU1: GeForce GTX 560 Ti
- Device ID: 4318 - 4608
- Memory size: 1023
- Core clock: 950 MHz
- Memory clock: 2100 MHz
- Shader clock: 1900 MHz
- Max GPU usage: 98%
- Max GPU temperature during the test: 60°C
- CPU: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz
- CPU speed: 3074 MHz
- Operating System: Windows Vista 64-bit build 6002 [Service Pack 2]
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