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- Score: 3086 points (55 FPS)
- Submitted (anonymous mode) on June 14 2012, 8:31 am
- API 3D: OpenGL 4
- Graphics score: 2253 points (38 FPS)
- PhysX score: 7625 points (189 FPS, 429 SPS, CPU PhysX)
- Combined score: 6581 points (18 FPS, 395 SPS)
- Duration: 130000 ms
- Resolution: 1920 x 1080
- Anti-aliasing: X8
- Window mode: fullscreen
- Primary renderer: GeForce GTX 560 Ti/PCIe/SSE2
- OpenGL version: 4.1.0
- Graphics drivers: 8.17.12.9610, R296.10 (branch: r295_43)
- Number of GPUs: 1
- GPU0: GeForce GTX 560 Ti
- Device ID: 4318 - 4608
- Memory size: 1024
- Core clock: 948 MHz
- Memory clock: 2152 MHz
- Shader clock: 1896 MHz
- Max GPU usage: 99%
- Max GPU temperature during the test: 58°C
- CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
- CPU speed: 3435 MHz
- Operating System: Windows 7 64-bit build 7601 [Service Pack 1]
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