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- Score: 8109 points (136 FPS)
- Submitted by Nicholas (anonymous mode) on November 29 2011, 7:02 pm
- API 3D: OpenGL 4
- Tessellation details: X16 (inner), X8 (outer)
- Duration: 60000 ms
- Resolution: 1920 x 1080
- Anti-aliasing: X0
- Window mode: fullscreen
- Primary renderer: GeForce GTX 580/PCI/SSE2
- OpenGL version: 4.2.0
- Graphics drivers: 8.17.12.9036, R290.36 (branch: r290_27-4)
- Number of GPUs: 2
- GPU0: NVIDIA GeForce GTX 580
- Device ID: 4318 - 4224
- Memory size: 3072
- Core clock: 985 MHz
- Memory clock: 2100 MHz
- Shader clock: 1970 MHz
- Max GPU usage: 97%
- Max GPU temperature during the test: 73°C
- GPU1: NVIDIA GeForce GTX 580
- Device ID: 4318 - 4224
- Memory size: 3072
- Core clock: 985 MHz
- Memory clock: 2100 MHz
- Shader clock: 1970 MHz
- Max GPU usage: 97%
- Max GPU temperature during the test: 72°C
- CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
- CPU speed: 3400 MHz
- Operating System: Windows 7 64-bit build 7601 [Service Pack 1]
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