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CPU / System

▶Submited by Geeks3D on Oct 23, 2014
(Application source : GPU Caps Viewer / 1.21.1.5)
os Windows 7 64-bit build 7601 Service Pack 1
cpu_speed_mhz 3009
cpu_mem_size_mb 16360
cpu_name Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz

Graphics cards

GPU #0 name NVIDIA GeForce GTX 660
  vendor_id 4318
  device_id 4544
  subvendor_id 5218
  subdevice_id 10368
  codename GK106
  cores 960
  tdp 140
  tmus 80
  rops 24
  mem_size 2048
  mem_type GDDR5
  mem_bus_width 192
  fan_speed_percent 30
  fan_speed_rpm 1200
  core_temp 29
  core_usage 7
  bus_id 1
  core_clock_base_mhz 1084
  core_clock_boost_mhz 1150
  core_voltage_mv 912
  mem_clock_mhz 3004
  nv_power_current_percent 6
  nv_power_target_percent 100
  nv_power_target_min_percent 32
  nv_power_target_max_percent 114
  graphics_drivers R344.48
  bios 80.06.10.00.62
 
GPU #1 name NVIDIA GeForce GT 520
  vendor_id 4318
  device_id 4160
  subvendor_id 4163
  subdevice_id 33696
  codename GF119
  cores 48
  tdp 29
  tmus 8
  rops 4
  mem_size 1024
  mem_type DDR3
  mem_bus_width 64
  core_temp 47
  core_usage 14
  bus_id 2
  core_clock_base_mhz 810
  core_voltage_mv 1039
  mem_clock_mhz 600
  graphics_drivers R344.48
  bios 75.19.1b.00.01


OpenGL


- GL_RENDERER: GeForce GTX 660/PCIe/SSE2
- GL_VERSION: 4.4.0 NVIDIA 344.48
- GL_VENDOR: NVIDIA Corporation
- OpenGL extensions: 335

# Extensions name OpenGL version
001 GL_3DFX_texture_compression_FXT1
002 GL_AMD_multi_draw_indirect
003 GL_AMD_seamless_cubemap_per_texture
004 GL_ARB_arrays_of_arrays 4.3-core
005 GL_ARB_base_instance 4.2-core
006 GL_ARB_bindless_texture 4.4
007 GL_ARB_blend_func_extended 3.3-core
008 GL_ARB_buffer_storage 4.4-core
009 GL_ARB_clear_buffer_object 4.3-core
010 GL_ARB_clear_texture 4.4-core
011 GL_ARB_color_buffer_float 3.0-core
012 GL_ARB_compatibility 3.2-core
013 GL_ARB_compressed_texture_pixel_storage 4.2-core
014 GL_ARB_compute_shader 4.3-core
015 GL_ARB_compute_variable_group_size 4.4
016 GL_ARB_conservative_depth 4.2-core
017 GL_ARB_copy_buffer 3.1-core
018 GL_ARB_copy_image 4.3-core
019 GL_ARB_debug_output 4.3-core
020 GL_ARB_depth_buffer_float 3.0-core
021 GL_ARB_depth_clamp 3.2-core
022 GL_ARB_depth_texture
023 GL_ARB_draw_buffers
024 GL_ARB_draw_buffers_blend 4.0-core
025 GL_ARB_draw_elements_base_vertex 3.2-core
026 GL_ARB_draw_indirect 4.0-core
027 GL_ARB_draw_instanced 3.1-core
028 GL_ARB_enhanced_layouts 4.4-core
029 GL_ARB_ES2_compatibility 4.1-core
030 GL_ARB_ES3_1_compatibility
031 GL_ARB_ES3_compatibility 4.3-core
032 GL_ARB_explicit_attrib_location 3.3-core
033 GL_ARB_explicit_uniform_location 4.3-core
034 GL_ARB_fragment_coord_conventions 3.2-core
035 GL_ARB_fragment_layer_viewport 4.3-core
036 GL_ARB_fragment_program
037 GL_ARB_fragment_program_shadow
038 GL_ARB_fragment_shader
039 GL_ARB_framebuffer_no_attachments 4.3-core
040 GL_ARB_framebuffer_object 3.0-core
041 GL_ARB_framebuffer_sRGB 3.0-core
042 GL_ARB_geometry_shader4 3.2-core
043 GL_ARB_get_program_binary 4.1-core
044 GL_ARB_gpu_shader5 4.0-core
045 GL_ARB_gpu_shader_fp64 4.0-core
046 GL_ARB_half_float_pixel 3.0-core
047 GL_ARB_half_float_vertex
048 GL_ARB_imaging
049 GL_ARB_indirect_parameters 4.4
050 GL_ARB_instanced_arrays 3.3-core
051 GL_ARB_internalformat_query 4.2-core
052 GL_ARB_internalformat_query2 4.3-core
053 GL_ARB_invalidate_subdata 4.3-core
054 GL_ARB_map_buffer_alignment 4.2-core
055 GL_ARB_map_buffer_range 3.0-core
056 GL_ARB_multisample
057 GL_ARB_multitexture
058 GL_ARB_multi_bind 4.4-core
059 GL_ARB_multi_draw_indirect 4.3-core
060 GL_ARB_occlusion_query
061 GL_ARB_occlusion_query2 3.3-core
062 GL_ARB_pixel_buffer_object
063 GL_ARB_point_parameters
064 GL_ARB_point_sprite
065 GL_ARB_program_interface_query 4.3-core
066 GL_ARB_provoking_vertex 3.2-core
067 GL_ARB_query_buffer_object 4.4-core
068 GL_ARB_robustness
069 GL_ARB_robust_buffer_access_behavior 4.3-core
070 GL_ARB_sampler_objects 3.3-core
071 GL_ARB_sample_shading 4.0-core
072 GL_ARB_seamless_cubemap_per_texture 4.4
073 GL_ARB_seamless_cube_map 3.2-core
074 GL_ARB_separate_shader_objects 4.1-core
075 GL_ARB_shader_atomic_counters 4.2-core
076 GL_ARB_shader_bit_encoding 3.3-core
077 GL_ARB_shader_draw_parameters 4.4
078 GL_ARB_shader_group_vote 4.4
079 GL_ARB_shader_image_load_store 4.2-core
080 GL_ARB_shader_image_size 4.3-core
081 GL_ARB_shader_objects
082 GL_ARB_shader_precision 4.1-core
083 GL_ARB_shader_storage_buffer_object 4.3-core
084 GL_ARB_shader_subroutine 4.0-core
085 GL_ARB_shader_texture_lod
086 GL_ARB_shading_language_100
087 GL_ARB_shading_language_420pack 4.2-core
088 GL_ARB_shading_language_include
089 GL_ARB_shading_language_packing
090 GL_ARB_shadow
091 GL_ARB_sparse_texture 4.4
092 GL_ARB_stencil_texturing 4.3-core
093 GL_ARB_sync 3.2-core
094 GL_ARB_tessellation_shader 4.0-core
095 GL_ARB_texture_border_clamp
096 GL_ARB_texture_buffer_object 3.1-core
097 GL_ARB_texture_buffer_object_rgb32 4.0-core
098 GL_ARB_texture_buffer_range 4.3-core
099 GL_ARB_texture_compression
100 GL_ARB_texture_compression_bptc 4.2-core
101 GL_ARB_texture_compression_rgtc 3.0-core
102 GL_ARB_texture_cube_map
103 GL_ARB_texture_cube_map_array 4.0-core
104 GL_ARB_texture_env_add
105 GL_ARB_texture_env_combine
106 GL_ARB_texture_env_crossbar
107 GL_ARB_texture_env_dot3
108 GL_ARB_texture_float 3.0-core
109 GL_ARB_texture_gather 4.0-core
110 GL_ARB_texture_mirrored_repeat
111 GL_ARB_texture_mirror_clamp_to_edge 4.4-core
112 GL_ARB_texture_multisample 3.2-core
113 GL_ARB_texture_non_power_of_two
114 GL_ARB_texture_query_levels 4.3-core
115 GL_ARB_texture_query_lod 4.0-core
116 GL_ARB_texture_rectangle 3.1-core
117 GL_ARB_texture_rg 3.0-core
118 GL_ARB_texture_rgb10_a2ui 3.3-core
119 GL_ARB_texture_stencil8 4.4-core
120 GL_ARB_texture_storage 4.2-core
121 GL_ARB_texture_storage_multisample 4.3-core
122 GL_ARB_texture_swizzle 3.3-core
123 GL_ARB_texture_view 4.3-core
124 GL_ARB_timer_query 3.3-core
125 GL_ARB_transform_feedback2 4.0-core
126 GL_ARB_transform_feedback3 4.0-core
127 GL_ARB_transform_feedback_instanced 4.2-core
128 GL_ARB_transpose_matrix
129 GL_ARB_uniform_buffer_object 3.1-core
130 GL_ARB_vertex_array_bgra 3.2-core
131 GL_ARB_vertex_array_object 3.0-core
132 GL_ARB_vertex_attrib_64bit 4.1-core
133 GL_ARB_vertex_attrib_binding 4.3-core
134 GL_ARB_vertex_buffer_object
135 GL_ARB_vertex_program
136 GL_ARB_vertex_shader
137 GL_ARB_vertex_type_10f_11f_11f_rev 4.4-core
138 GL_ARB_vertex_type_2_10_10_10_rev 3.3-core
139 GL_ARB_viewport_array 4.1-core
140 GL_ARB_window_pos
141 GL_ATI_draw_buffers
142 GL_ATI_separate_stencil
143 GL_ATI_texture_float
144 GL_ATI_texture_mirror_once
145 GL_EXTX_framebuffer_mixed_formats
146 GL_EXT_abgr
147 GL_EXT_bgra
148 GL_EXT_bindable_uniform
149 GL_EXT_blend_color
150 GL_EXT_blend_equation_separate
151 GL_EXT_blend_func_separate
152 GL_EXT_blend_minmax
153 GL_EXT_blend_subtract
154 GL_EXT_Cg_shader
155 GL_EXT_clip_volume_hint
156 GL_EXT_compiled_vertex_array
157 GL_EXT_depth_bounds_test
158 GL_EXT_direct_state_access
159 GL_EXT_draw_buffers2 3.0-core
160 GL_EXT_draw_instanced
161 GL_EXT_draw_range_elements
162 GL_EXT_fog_coord
163 GL_EXT_framebuffer_blit 3.0-core
164 GL_EXT_framebuffer_multisample 3.0-core
165 GL_EXT_framebuffer_multisample_blit_scaled
166 GL_EXT_framebuffer_object 3.0
167 GL_EXT_framebuffer_sRGB 3.0
168 GL_EXT_geometry_shader4
169 GL_EXT_gpu_program_parameters
170 GL_EXT_gpu_shader4 3.0-core
171 GL_EXT_import_sync_object
172 GL_EXT_multi_draw_arrays
173 GL_EXT_packed_depth_stencil 3.0-core
174 GL_EXT_packed_float 3.0-core
175 GL_EXT_packed_pixels
176 GL_EXT_pixel_buffer_object
177 GL_EXT_point_parameters
178 GL_EXT_provoking_vertex
179 GL_EXT_rescale_normal
180 GL_EXT_secondary_color
181 GL_EXT_separate_shader_objects
182 GL_EXT_separate_specular_color
183 GL_EXT_shader_image_load_store
184 GL_EXT_shader_integer_mix
185 GL_EXT_shadow_funcs
186 GL_EXT_stencil_two_side
187 GL_EXT_stencil_wrap
188 GL_EXT_texture3D
189 GL_EXT_texture_array 3.0-core
190 GL_EXT_texture_buffer_object
191 GL_EXT_texture_compression_dxt1
192 GL_EXT_texture_compression_latc
193 GL_EXT_texture_compression_rgtc 3.0
194 GL_EXT_texture_compression_s3tc
195 GL_EXT_texture_cube_map
196 GL_EXT_texture_edge_clamp
197 GL_EXT_texture_env_add
198 GL_EXT_texture_env_combine
199 GL_EXT_texture_env_dot3
200 GL_EXT_texture_filter_anisotropic
201 GL_EXT_texture_integer 3.0-core
202 GL_EXT_texture_lod
203 GL_EXT_texture_lod_bias
204 GL_EXT_texture_mirror_clamp
205 GL_EXT_texture_object
206 GL_EXT_texture_rectangle
207 GL_EXT_texture_shared_exponent 3.0-core
208 GL_EXT_texture_snorm 3.0
209 GL_EXT_texture_sRGB
210 GL_EXT_texture_sRGB_decode
211 GL_EXT_texture_storage
212 GL_EXT_texture_swizzle
213 GL_EXT_timer_query
214 GL_EXT_transform_feedback 3.0-core
215 GL_EXT_transform_feedback2
216 GL_EXT_vertex_array
217 GL_EXT_vertex_array_bgra
218 GL_EXT_vertex_attrib_64bit
219 GL_IBM_rasterpos_clip
220 GL_IBM_texture_mirrored_repeat
221 GL_INTEL_map_texture
222 GL_INTEL_performance_queries
223 GL_KHR_blend_equation_advanced
224 GL_KHR_debug
225 GL_KTX_buffer_region
226 GL_NVX_conditional_render
227 GL_NVX_gpu_memory_info
228 GL_NVX_nvenc_interop
229 GL_NV_bindless_multi_draw_indirect
230 GL_NV_bindless_multi_draw_indirect_count
231 GL_NV_bindless_texture
232 GL_NV_blend_equation_advanced
233 GL_NV_blend_square
234 GL_NV_compute_program5
235 GL_NV_conditional_render 3.0-core
236 GL_NV_copy_depth_to_color
237 GL_NV_copy_image
238 GL_NV_depth_buffer_float 3.0
239 GL_NV_depth_clamp
240 GL_NV_draw_texture
241 GL_NV_ES1_1_compatibility
242 GL_NV_ES3_1_compatibility
243 GL_NV_explicit_multisample
244 GL_NV_fence
245 GL_NV_float_buffer
246 GL_NV_fog_distance
247 GL_NV_fragment_program
248 GL_NV_fragment_program2
249 GL_NV_fragment_program_option
250 GL_NV_framebuffer_multisample_coverage
251 GL_NV_geometry_shader4
252 GL_NV_gpu_program4
253 GL_NV_gpu_program4_1
254 GL_NV_gpu_program5
255 GL_NV_gpu_program5_mem_extended
256 GL_NV_gpu_program_fp64
257 GL_NV_gpu_shader5
258 GL_NV_half_float 3.0-core
259 GL_NV_light_max_exponent
260 GL_NV_multisample_coverage
261 GL_NV_multisample_filter_hint
262 GL_NV_occlusion_query
263 GL_NV_packed_depth_stencil
264 GL_NV_parameter_buffer_object
265 GL_NV_parameter_buffer_object2
266 GL_NV_path_rendering
267 GL_NV_pixel_data_range
268 GL_NV_point_sprite
269 GL_NV_primitive_restart 3.1-core
270 GL_NV_register_combiners
271 GL_NV_register_combiners2
272 GL_NV_shader_atomic_counters
273 GL_NV_shader_atomic_float
274 GL_NV_shader_buffer_load
275 GL_NV_shader_storage_buffer_object
276 GL_NV_shader_thread_group
277 GL_NV_shader_thread_shuffle
278 GL_NV_texgen_reflection
279 GL_NV_texture_barrier
280 GL_NV_texture_compression_vtc
281 GL_NV_texture_env_combine4
282 GL_NV_texture_multisample
283 GL_NV_texture_rectangle
284 GL_NV_texture_shader
285 GL_NV_texture_shader2
286 GL_NV_texture_shader3
287 GL_NV_transform_feedback 3.0
288 GL_NV_transform_feedback2
289 GL_NV_vertex_array_range
290 GL_NV_vertex_array_range2
291 GL_NV_vertex_attrib_integer_64bit
292 GL_NV_vertex_buffer_unified_memory
293 GL_NV_vertex_program
294 GL_NV_vertex_program1_1
295 GL_NV_vertex_program2
296 GL_NV_vertex_program2_option
297 GL_NV_vertex_program3
298 GL_S3_s3tc
299 GL_SGIS_generate_mipmap
300 GL_SGIS_texture_edge_clamp
301 GL_SGIS_texture_lod
302 GL_SGIX_depth_texture
303 GL_SGIX_shadow
304 GL_SUN_multi_draw_arrays
305 GL_SUN_slice_accum
306 GL_WIN_swap_hint
307 WGL_ARB_buffer_region
308 WGL_ARB_create_context
309 WGL_ARB_create_context_profile
310 WGL_ARB_create_context_robustness
311 WGL_ARB_extensions_string
312 WGL_ARB_framebuffer_sRGB
313 WGL_ARB_make_current_read
314 WGL_ARB_multisample
315 WGL_ARB_pbuffer
316 WGL_ARB_pixel_format
317 WGL_ARB_pixel_format_float
318 WGL_ARB_render_texture
319 WGL_ATI_pixel_format_float
320 WGL_EXT_create_context_es2_profile
321 WGL_EXT_create_context_es_profile
322 WGL_EXT_depth_float
323 WGL_EXT_extensions_string
324 WGL_EXT_framebuffer_sRGB
325 WGL_EXT_pixel_format_packed_float
326 WGL_EXT_swap_control
327 WGL_EXT_swap_control_tear
328 WGL_NVX_DX_interop
329 WGL_NV_delay_before_swap
330 WGL_NV_DX_interop
331 WGL_NV_DX_interop2
332 WGL_NV_float_buffer
333 WGL_NV_multisample_coverage
334 WGL_NV_render_depth_texture
335 WGL_NV_render_texture_rectangle

OpenGL capabilities

# Capability Value
01#gl_max_array_texture_layers2048
02#gl_max_atomic_counter_buffer_bindings8
03#gl_max_atomic_counter_buffer_size65536
04#gl_max_color_attachments8
05#gl_max_combined_atomic_counter_buffers48
06#gl_max_combined_clip_and_cull_distances0
07#gl_max_combined_texture_image_units192
08#gl_max_combined_uniform_blocks84
09#gl_max_compute_atomic_counters16384
10#gl_max_compute_uniform_blocks14
11#gl_max_compute_work_group_count65535_65535_65535
12#gl_max_compute_work_group_size1536_1024_64
13#gl_max_cull_distances0
14#gl_max_draw_buffers8
15#gl_max_fragment_atomic_counters16384
16#gl_max_fragment_uniform_blocks14
17#gl_max_framebuffer_height16384
18#gl_max_framebuffer_layers2048
19#gl_max_framebuffer_samples32
20#gl_max_framebuffer_width16384
21#gl_max_geometry_atomic_counters16384
22#gl_max_geometry_shader_invocations32
23#gl_max_geometry_uniform_blocks14
24#gl_max_patch_vertices32
25#gl_max_samples32
26#gl_max_subroutines1024
27#gl_max_tess_control_atomic_counters16384
28#gl_max_tess_control_uniform_blocks14
29#gl_max_tess_evaluation_atomic_counters16384
30#gl_max_tess_evaluation_uniform_blocks14
31#gl_max_tess_gen_level64
32#gl_max_texture_size16384
33#gl_max_transform_feedback_buffers4
34#gl_max_uniform_block_size65536
35#gl_max_uniform_buffer_bindings84
36#gl_max_vertex_atomic_counters16384
37#gl_max_vertex_streams4
38#gl_max_vertex_texture_image_units32
39#gl_max_vertex_uniform_blocks14
40#gl_max_viewport_dims16384


OpenCL



PLATFORM #1
cl_platform_name NVIDIA CUDA
cl_platform_vendor NVIDIA Corporation
cl_platform_version OpenCL 1.1 CUDA 6.0.1
 
DEVICE #1 (CL_DRIVER_VERSION = 337.50)
cl_driver_version 337.50
cl_device_max_compute_units 1
cl_device_max_clock_frequency 1620
cl_device_type GPU
device_name GeForce GT 520
device_version OpenCL 1.1 CUDA
OpenCL EXTENSIONS (15#) 01#cl_khr_byte_addressable_store
02#cl_khr_d3d10_sharing
03#cl_khr_fp64
04#cl_khr_global_int32_base_atomics
05#cl_khr_global_int32_extended_atomics
06#cl_khr_gl_sharing
07#cl_khr_icd
08#cl_khr_local_int32_base_atomics
09#cl_khr_local_int32_extended_atomics
10#cl_nv_compiler_options
11#cl_nv_d3d10_sharing
12#cl_nv_d3d11_sharing
13#cl_nv_d3d9_sharing
14#cl_nv_device_attribute_query
15#cl_nv_pragma_unroll
OpenCL CAPs (8#) 01#cl_device_global_mem_size1024
02#cl_device_image2d_max_height32768
03#cl_device_image2d_max_width32768
04#cl_device_image3d_max_depth2048
05#cl_device_image3d_max_height2048
06#cl_device_image3d_max_width2048
07#cl_device_local_mem_size48
08#cl_device_max_samplers16
 
DEVICE #2 (CL_DRIVER_VERSION = 337.50)
cl_driver_version 337.50
cl_device_max_compute_units 5
cl_device_max_clock_frequency 1150
cl_device_type GPU
device_name GeForce GTX 660
device_version OpenCL 1.1 CUDA
OpenCL EXTENSIONS (15#) 01#cl_khr_byte_addressable_store
02#cl_khr_d3d10_sharing
03#cl_khr_fp64
04#cl_khr_global_int32_base_atomics
05#cl_khr_global_int32_extended_atomics
06#cl_khr_gl_sharing
07#cl_khr_icd
08#cl_khr_local_int32_base_atomics
09#cl_khr_local_int32_extended_atomics
10#cl_nv_compiler_options
11#cl_nv_d3d10_sharing
12#cl_nv_d3d11_sharing
13#cl_nv_d3d9_sharing
14#cl_nv_device_attribute_query
15#cl_nv_pragma_unroll
OpenCL CAPs (8#) 01#cl_device_global_mem_size2048
02#cl_device_image2d_max_height32768
03#cl_device_image2d_max_width32768
04#cl_device_image3d_max_depth4096
05#cl_device_image3d_max_height4096
06#cl_device_image3d_max_width4096
07#cl_device_local_mem_size48
08#cl_device_max_samplers32


PLATFORM #2
cl_platform_name NVIDIA CUDA
cl_platform_vendor NVIDIA Corporation
cl_platform_version OpenCL 1.1 CUDA 6.5.21
 
DEVICE #1 (CL_DRIVER_VERSION = 344.48)
cl_driver_version 344.48
cl_device_max_compute_units 5
cl_device_max_clock_frequency 1150
cl_device_type GPU
device_name GeForce GTX 660
device_version OpenCL 1.1 CUDA
OpenCL EXTENSIONS (15#) 01#cl_khr_byte_addressable_store
02#cl_khr_d3d10_sharing
03#cl_khr_fp64
04#cl_khr_global_int32_base_atomics
05#cl_khr_global_int32_extended_atomics
06#cl_khr_gl_sharing
07#cl_khr_icd
08#cl_khr_local_int32_base_atomics
09#cl_khr_local_int32_extended_atomics
10#cl_nv_compiler_options
11#cl_nv_d3d10_sharing
12#cl_nv_d3d11_sharing
13#cl_nv_d3d9_sharing
14#cl_nv_device_attribute_query
15#cl_nv_pragma_unroll
OpenCL CAPs (8#) 01#cl_device_global_mem_size2048
02#cl_device_image2d_max_height32768
03#cl_device_image2d_max_width32768
04#cl_device_image3d_max_depth4096
05#cl_device_image3d_max_height4096
06#cl_device_image3d_max_width4096
07#cl_device_local_mem_size47
08#cl_device_max_samplers32
 
DEVICE #2 (CL_DRIVER_VERSION = 344.48)
cl_driver_version 344.48
cl_device_max_compute_units 1
cl_device_max_clock_frequency 1620
cl_device_type GPU
device_name GeForce GT 520
device_version OpenCL 1.1 CUDA
OpenCL EXTENSIONS (15#) 01#cl_khr_byte_addressable_store
02#cl_khr_d3d10_sharing
03#cl_khr_fp64
04#cl_khr_global_int32_base_atomics
05#cl_khr_global_int32_extended_atomics
06#cl_khr_gl_sharing
07#cl_khr_icd
08#cl_khr_local_int32_base_atomics
09#cl_khr_local_int32_extended_atomics
10#cl_nv_compiler_options
11#cl_nv_d3d10_sharing
12#cl_nv_d3d11_sharing
13#cl_nv_d3d9_sharing
14#cl_nv_device_attribute_query
15#cl_nv_pragma_unroll
OpenCL CAPs (8#) 01#cl_device_global_mem_size1024
02#cl_device_image2d_max_height32768
03#cl_device_image2d_max_width32768
04#cl_device_image3d_max_depth2048
05#cl_device_image3d_max_height2048
06#cl_device_image3d_max_width2048
07#cl_device_local_mem_size47
08#cl_device_max_samplers16


GPU Database
Version 0.8.3.0 (2019.08.22)
(C)2014-2019 Geeks3D. All rights reserved.
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