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  • Submitted by Stefan/Geeks3D @ March 4 2011, 6:03 pm
  • GPU Caps Viewer Signature: GPU_Caps_Viewer_1.10.0_Build_Feb 6 2011_at_16:40:51

  • Main graphics card: NVIDIA GeForce GTX 465
  • GPU Codename: GF100
  • Number of GPUs: 1
  • Graphics Memory Size: 1024 Mb
  • GPU Core Temperature: 67 °C
  • BIOS: 70.0.21.0.4
  • Unified Shader Processors: 352
  • Vertex Shader Processors: 0
  • Pixel Shader Processors: 0
  • Max MSAA Samples: 32
  • Graphics Drivers: 8.17.12.7032 2-20-2011 - nvoglv64
  • Operating System: Windows Vista 64-bit build 6002 Service Pack 2
  • Vendor ID / Device ID: 4318 / 1732

  • OpenGL Renderer: GeForce GTX 465/PCI/SSE2
  • OpenGL Version: 4.1.0
  • GLSL Version: 4.10 NVIDIA via Cg compiler
  • ARB Texture Units: 4
  • Vertex Texture Units: 32
  • Pixel Texture Units: 32
  • Geometry Texture Units: 32
  • Max Texture Size: 16384 x 16384 pixels
  • Max Viewport Size: 16384 x 16384 pixels
  • Number of Render Targets: 8
  • Max Uniforms: Vertex / Pixel / Geometry: 4096 / 2048 / 2048

  • OpenCL version: OpenCL 1.0 CUDA
  • OpenCL Compute Units: 11
  • OpenCL Compute Units Clock: 1215 MHz






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