Tag Archives: sdk

Projects using PhysX SDK

An interesting page that tries to collect the most full information about all games, packages and software products, which use Ageia PhysX SDK. Demoniak3D is listed in Game engines and wrappers section. Link: – Projects using PhysX SDK

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GPU: a floating-point MONSTER

Here is a sum-up of the next GPGPU: far more important than you think. Think 10x a CPU’s performance. This article discusses about the use of GPU for non-graphical purposes or GPGPU (General Purpose (computation) on Graphics Processing Units). The … Continue reading

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Ageia PhysX SDK for free

Ageia has announced new licensing terms, allowing its PhysX SDK to be used and its runtime components distributed in all commercial and non-commercial PC projects for free. This is a really good news for the community and for Hyperion! I … Continue reading

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