Welcome!
Welcome dans ce blog infâme, un des endroits du web ou je poste les choses que je ne poste pas ailleurs (i.e: Geeks3D...) et où je teste les thèmes WP que je trouve sympa.

RSS Feed

Posts Tagged ‘sdk’

  • English
  • French

An interesting page that tries to collect the most full information about all games, packages and software products, which use Ageia PhysX SDK. Demoniak3D is listed in Game engines and wrappers section.

Link:
- Projects using PhysX SDK

  • English
  • French

Here is a sum-up of the next GPGPU: far more important than you think. Think 10x a CPU’s performance.

This article discusses about the use of GPU for non-graphical purposes or GPGPU (General Purpose (computation) on Graphics Processing Units). The author talks essentially about ATI 3870 X2 and the FireStream 9170 Stream Processor but don’t forget that NVIDIA has also the same kind of products with the Geforce 8 or Tesla. ATI’s Radeon HD 3870 X2 can hit around 1TFLOPS (one trillion floating-point operations per second), in contrast, a high-end quad-core CPU can push out around 60GFLOPS, or one-sixteenth the amount of floating-point power.

To program the GPU for non graphical rendering, you can use the The FireStream SDK (Software Development Kit) for ATI cards that gives the developer low-level access to the workings of the GPU. With NVIDIA boards, you can use CUDA to perform equivalent tasks.

And the final sentence:

”So the next time you look at the Radeon HD 3870 or NVIDIA GeForce 8800 GT in your machine, remember that it’s more than just a graphics card; it’s a floating-point monster that will increasingly be used for non-graphical tasks.”

Related Links:

  • AMD Pioneers Stream Computing on Graphics Processor Units
  • Stream Computing FAQ
  • AMD FireStream 9170: Industry’s First GPU with Double-Precision Floating Point
  • Stream Computing: SDK et RV670
  • NVIDIA CUDA homepage
  • CUDA @ oZone3D.Net forums
  • CUDA et OpenGL @ oZone3D.Net forums
  • CUDA en pratique @ oZone3D.Net forums
  • Ageia has announced new licensing terms, allowing its PhysX SDK to be used and its runtime components distributed in all commercial and non-commercial PC projects for free.

    This is a really good news for the community and for Hyperion! I filled up the register form and now I hope to receive the download link quickly.