JeGX HackLAB


Asteroid Impact

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Written by JeGX

March 18th, 2011 at 4:48 pm

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Quickrr Notepad: Prendre des notes sous Chrome

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Written by JeGX

December 8th, 2010 at 10:37 am

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FreeImage: Erreur de Compilation Sous Ubuntu 10.10

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La compilation de la librairie FreeImage 3.14.1 sous Ubuntu 10.10 gènère cette erreur:

In file included from Source/OpenEXR/IlmImf/ImfChromaticities.h:47,
from Source/OpenEXR/./IlmImf/ImfChromaticities.cpp:43:
Source/OpenEXR/Imath/ImathMatrix.h: In constructor ‘Imath::Matrix44::Matrix44() [with T = float]’:
Source/OpenEXR/./IlmImf/ImfChromaticities.cpp:110: instantiated from here
Source/OpenEXR/Imath/ImathMatrix.h:1813: error: ‘memset’ was not declared in this scope

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Written by JeGX

October 7th, 2010 at 8:21 pm

Test de la Double Precision FP64 en GLSL

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Written by JeGX

September 27th, 2010 at 4:58 pm

Depth of Field (DoF): Quelques tests

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Written by JeGX

September 26th, 2010 at 5:12 pm

(GLSL) Ecriture dans gl_FragDepth

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Written by JeGX

September 26th, 2010 at 2:54 pm

Les Pigeons et les Maths: Fibonacci Pigeons

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Written by JeGX

September 21st, 2010 at 8:51 am

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FluidMark 1.2.0: CPU PhysX avec et sans Multi-Threading

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Written by JeGX

August 5th, 2010 at 9:15 pm

Visualisez les Molécules en OpenGL + AO avec QuteMol

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Written by JeGX

August 5th, 2010 at 9:03 pm

Demos (Videos!) Particules OpenGL JOGL

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Basic stateless “Particle System” calculated entirely as vertex shader.

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Written by JeGX

August 5th, 2010 at 8:35 pm

Posted in OpenGL

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