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Monthly Archives: June 2010

Geometry Instancing en OpenGL: le Presque Retour!

80,000,000 de polygones… c’est cool l’instancing! Share PostTwitterFacebook

Posted byJeGXJune 25, 2010Posted inOpenGL, ProgrammingTags: geometry instancing, OpenGLLeave a comment on Geometry Instancing en OpenGL: le Presque Retour!
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