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	<title>Comments on: HowTo: Matrice de Projection Perspective en OpenGL</title>
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	<link>http://www.ozone3d.net/blogs/lab/20090728/howto-matrice-de-projection-perspective-en-opengl/</link>
	<description>Pixel hacking, prog 3D et autres bizarreries</description>
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		<title>By: Changho Han</title>
		<link>http://www.ozone3d.net/blogs/lab/20090728/howto-matrice-de-projection-perspective-en-opengl/comment-page-1/#comment-8289</link>
		<dc:creator>Changho Han</dc:creator>
		<pubDate>Thu, 29 Jul 2010 10:15:26 +0000</pubDate>
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		<description>I am not familliar with OpenGL, your examples make me feel good.
Thank you</description>
		<content:encoded><![CDATA[<p>I am not familliar with OpenGL, your examples make me feel good.<br />
Thank you</p>
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		<title>By: HowTo: Perspective Projection Matrix in OpenGL &#124; The Geeks Of 3D - 3D Tech News</title>
		<link>http://www.ozone3d.net/blogs/lab/20090728/howto-matrice-de-projection-perspective-en-opengl/comment-page-1/#comment-4002</link>
		<dc:creator>HowTo: Perspective Projection Matrix in OpenGL &#124; The Geeks Of 3D - 3D Tech News</dc:creator>
		<pubDate>Wed, 29 Jul 2009 11:20:09 +0000</pubDate>
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