Monthly Archives: September 2008

Vertex Displacement Mapping in GLSL Now Available on Radeon!

As I said in this news, the release of Catalyst 8.10 BETA comes with a nice bugfix: vertex texture fetching is now operational on Radeon (at least on my Radeon HD 4850). From 2 or 3 months, Catalyst makes it … Continue reading

Posted in GLSL, OpenGL | Tagged , , , , , , , | 1 Comment

PhysX FluidMark Video

I found this video about FluidMark: It’s true, FluidMark is really boring. I’ll try to do better for the next benchmarks

Posted in Benchmark | Tagged , , | 2 Comments