How to Center the Pivot of a Mesh
Tuesday, February 12th, 2008 Posted in Lua, Tips'n'Tricks | No Comments »Steph3D offers us a little function to center back the pivot of a mesh. Actually, in some cases, the local axis (or pivot or tripod) of a mesh are not centered on it but are shifted. This is a problem ...
General Modelling Workflow
Thursday, December 13th, 2007 Posted in 3D, Demoniak3D, Technique, Tips'n'Tricks, UK | No Comments »This is an answer to this forum topic. Hyperion can load directly the following model file formats: - .3DS: 3DStudio MAX binary model format. - .OBJ: Alias|Wavefront ascii model format - .XML: XML format created by the Wak Exporter for 3DStudio MAX 7/8. If you ...