Tag Archives: mesh

How to Build and Draw a simple Triangle


Remark: in the following article, words GLSL Hacker and GeeXLab are swappable! They represent the same software with a different name…


Today we are going to see how to build and render a simple scene that includes a camera, a triangle, a reference grid and a GPU program (in GLSL). GLSL Hacker supports both Lua and Python programming languages. We will use Lua for this article. So let’s go!

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