The first weblog devoted to Demoniak3D Demo-System

Archive for the ‘UK’ Category

Wish List Forum

Sunday, February 10th, 2008 Posted in FR, News, UK | 2 Comments »

Je viens d’ajouter un nouveau forum pour toutes les demandes de nouvelles fonctionnalités pour Demoniak3D. Si vous avez une idée en tête, si vous voyez qu’il manque une fonction LUA, si un nouveau tutorial ou code sample pour expliquer telle ...

[Update] Spiral Galaxy Demo

Friday, February 8th, 2008 Posted in Demos, FR, UK | 6 Comments »

Dr Goulu vient de faire une mise à jour de sa demo de simulation des bras spiraux d’une galaxie. La simulation utilise maintenant plusieurs vertex-pools pou mélanger différentes textures de particules. Homepage – Download: Spiral Galaxy Demo Les touches [F1, F2] ...

Demoniak3D 1.19.0

Friday, January 18th, 2008 Posted in News, UK | No Comments »

Again a new version of Demoniak3D ? Yes man and that's only the beginning... This version fixes some bugs (incredible!!!) and adds new functions to deal with Ageia PhysX engine. All details are logged HERE. As usual, you can get your copy of ...

Animated Julia Fractal Rendering On GPU

Friday, January 18th, 2008 Posted in Demos, GPU, UK | 1 Comment »

Since I was in fractal coding, I also coded the other famous fractal: the Julia one. Like the Mandelbrot one, this fractal is rendered using the GPU. But I added a time-based animation to make things a little bit more ...

Fire Demo Updated

Monday, January 14th, 2008 Posted in Demos, UK | No Comments »

The demo of the fire with sound and smoke has been updated with Demoniak3D executable. Demo page: Kool Fire Demo [youtube LDfAKpx3Ltw]

General Modelling Workflow

Thursday, December 13th, 2007 Posted in 3D, Demoniak3D, Technique, Tips'n'Tricks, UK | No Comments »

This is an answer to this forum topic. Hyperion can load directly the following model file formats: - .3DS: 3DStudio MAX binary model format. - .OBJ: Alias|Wavefront ascii model format - .XML: XML format created by the Wak Exporter for 3DStudio MAX 7/8. If you ...

Comments in LUA

Thursday, November 15th, 2007 Posted in Lua, Tips'n'Tricks, UK | No Comments »

As you know, you can put comments in LUA with the double hyphen (--): -- This is a comment DoSomething(); -- This is another comment. ReDoSomething(); But the double hyphen is not very convenient for commenting multiple lines. Like in C language, there is a ...

Three new demos released

Wednesday, November 14th, 2007 Posted in Demos, News, UK | No Comments »

With the release of Hyperion 1.16.0, I released three new demos: Ageia PhysX Pendulum Spiral Galaxy by Dr Goulu High Resolution Skyboxes

Hyperion 1.16.0 released!

Wednesday, November 14th, 2007 Posted in Ageia PhysX, Demoniak3D, News, UK | No Comments »

Another version of Hyperion has been released. This version adds many new functions to deal with Ageia PhysX engine joints. Joints allow to link two objects together with some constraints on the motion. I put back the shortcut in the Explorer ...

Ageia PhysX Distance Joint Demo

Monday, November 12th, 2007 Posted in Ageia PhysX, Demos, UK | No Comments »

Distance joints are very cool and allow to do some funny things like this pendulum simulation: [youtube T00jVjJGo_4] The balls become red when they are selected with 3D picking. Once a ball is selected, the space key allows to throw it based ...

Ageia PhysX Revolute Joint Demo

Thursday, November 8th, 2007 Posted in Ageia PhysX, Demos, UK | No Comments »

Here is a small video that shows the use of the revolute joint of the upcoming Hyperion 1.16.0. [youtube -Hw-1Obuay8]

Creating a GLSL Library @ Gamedev.net

Wednesday, November 7th, 2007 Posted in GLSL, Tutorials, UK | No Comments »

Cool discovery, one of the oZone3D.Net GLSL tutorial, Lighting with GLSL - Phong Model is present in the references of a featured article at Gamedev.net (page 7): Creating a GLSL library. Thanks Don!

Ageia PhysX Drivers and Demoniak3D

Tuesday, November 6th, 2007 Posted in Ageia PhysX, Demos, FR, Physics, UK | No Comments »

La version 1.15.0 de Demoniak3D n'apporte pas de nouveauté au niveau du support des fonctions de l'API Ageia PhysX mais utilise un des derniers SDK du moteur Ageia PhysX. Ce nouveau moteur PhysX impose d'installer un driver. En effet, Demoniak3D 1.14.x ...

Hyperion 1.15.0!!!

Tuesday, November 6th, 2007 Posted in Commercial, Demoniak3D, FR, Lua, News, SQL, UK | No Comments »

Enfin une mise à jour d'Hyperion! J'ai passé pas mal de temps à bosser sur d'autres projets ce qui explique cette mise à jour tardive. Fondamentalement, cette mise à jour mineur (14 à 15) corrige quelques bugs génants comme celui ...

Lumen Digital Experience

Thursday, November 1st, 2007 Posted in Commercial, Demoniak3D, UK | No Comments »

Here is video that shows what Hyperion can do when power-users control it. You guys at Lumen, are the best! Lumen website: www.lumendigital.co.nz [youtube Fq9EYL5jqXs]

Hyperion Rendering Speed

Thursday, November 1st, 2007 Posted in Demoniak3D, Technique, UK | No Comments »

I've found this, several weeks ago, in a topic on BlitzMax forum about Hyperion speed: "Definitely not faster than Hyperion at www.ozone3d.net. That's basically what I'm looking for. I'll keep doing the major projects in Blitz3D and some flashy small ...